Rust Data LabData lab · live
Live readings Servers11,892 Players102,455 Populated3,980 Fresh wipes · 3h459 Sampled every 5 min

Element card · group PvE · atomic number 15,289, its rank

Mercdadys Rust Server

Offline 162.245.189.10:28080 checked 5d ago

moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:36 UTC7d ago 1 – running 0
Mon 19 Oct, 23:24 UTC9d ago 1 – 2 days 1
Sat 17 Oct, 20:31 UTC11d ago 1 held half 2.1 days 1
Fri 16 Oct, 21:53 UTC12d ago 1 – 0.9 days 0
Wed 14 Oct, 23:56 UTC14d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 183
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 255 on average 183/ 2,000
  2. 2 Br [EU] Brits PvE… 321
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 245 on average 321/ 2,000
  3. 3 Ch Chrayntopia ♡ … 67
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 67/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 39
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 39/ 200
  5. 5 Re [PvE] Relic | … 48
    [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 55 on average 48/ 300
  6. 6 Tr TRAVELER PVE [… 76
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 76/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Mercdadys Rust Server?

The map on Mercdadys Rust Server is procedural at size 3,500 with seed 175718296, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is Mercdadys Rust Server configured, and what rules apply?

The name of Mercdadys Rust Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Mercdadys Rust Server?

Nothing about a region is published by Mercdadys Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 162.245.189.10:28080.

What Rust version does Mercdadys Rust Server currently run?

On Windows, Mercdadys Rust Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Mercdadys Rust Server stay up, and how reliable is its uptime?

Right now Mercdadys Rust Server is offline, with its last appearance 5 days 18 hours ago. It was online for 49 of 168 hours in the last 7 full days, which is 29% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Mercdadys Rust Server?

There is no next wipe to predict for Mercdadys Rust Server, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 20 hours ago the current world was made.

What does a typical wipe day on Mercdadys Rust Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

Which meanings sit behind the tags on Mercdadys Rust Server?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list Mercdadys Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Mercdadys Rust Server appear in?

You will find Mercdadys Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Mercdadys Rust Server place?

The seven-day player-hours table has Mercdadys Rust Server at #15,289, in the top 69% of ranked servers.

How full is Mercdadys Rust Server right now?

No live signal from Mercdadys Rust Server right now, which was last seen 5 days 18 hours ago. The past week gives an average of 0 players.

How to join

What steps get you onto Mercdadys Rust Server?

In Rust, press F1 and enter client.connect 162.245.189.10:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.