Element card · group Vanilla · atomic number 15,338, its rank
Uncle Moe's Club
Offline 162.33.24.66:9015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Uncle Moe's Club?
The map on Uncle Moe's Club is procedural at size 2,000 with seed 1, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is Uncle Moe's Club configured, and what rules apply?
The name of Uncle Moe's Club carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Uncle Moe's Club?
No region is published by Uncle Moe's Club. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 162.33.24.66:9015.
Which Rust version is Uncle Moe's Club on?
Rust network protocol 2634 and build 167231 on Linux is what Uncle Moe's Club uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Uncle Moe's Club stay up, and how reliable is its uptime?
Currently offline, Uncle Moe's Club was last seen 28 hours ago. The uptime it reports suggests it restarted roughly 19 days 11 hours ago. For the last 7 full days, 150 of 168 hours were online, giving 89% uptime. The first sighting by Rust Data Lab was on 3 October 2026.
Does Uncle Moe's Club hold a steady performance?
In the last 48 hours, it averaged 236 server fps, with a low of 232. The entity count reached 14,654, including buildings, deployables and all other world items. The highest memory usage was 2,461 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on Uncle Moe's Club?
Estimated from the force wipe is when Uncle Moe's Club next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 25 days 13 hours ago. Wipes monthly, according to the schedule in its tags.
Lists and tags
Which meanings sit behind the tags on Uncle Moe's Club?
These are the tags Uncle Moe's Club makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Uncle Moe's Club appear in?
These themed Rust Data Lab lists carry Uncle Moe's Club: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does Uncle Moe's Club hold among Rust servers?
Uncle Moe's Club sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Uncle Moe's Club tell you?
Uncle Moe's Club is offline at the moment; the last sighting was 28 hours ago. The seven-day average for this server is 0 players.
Connection
What is the way to join Uncle Moe's Club?
Open the console with F1 in Rust and type client.connect 162.33.24.66:9015. The Launch Rust button on this page does the same job through Steam.