Rust Data LabData lab · live
Live readings Servers11,823 Players87,533 Populated3,986 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Community · atomic number 15,452, its rank

テストサーバー_ABC田中2テスト

Online 162.43.1.10:28015 checked 19m ago

Join the experiment
Atomic mass · players now 0/ 52 0% full Room to join
7-day average0peak –
Rank · atomic number#15,452top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:12 UTC26d ago 0 – running 0
Mon 14 Sep, 00:11 UTC44d ago 0 – 18.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 46
    Rustoria.co - SEA Main EA · groups of 16+ · weekly · 182 on average 46/ 200
  2. 2 Ja Japan Tokyo - … 30
    Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 118 on average 30/ 550
  3. 3 Ru Rustoria.co - … 105
    Rustoria.co - SEA Long EA · groups of 12+ · monthly · 108 on average 105/ 200
  4. 4 Ru Rustafied.com … 18
    Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average 18/ 100
  5. 5 Ru Rustoria.co - … 72
    Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average 72/ 100
  6. 6 Ja Japan Beginner… 24
    Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average 24/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on テストサーバー_ABC田中2テスト?

A procedural map of size 1,024 with seed 50000 runs on テストサーバー_ABC田中2テスト, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: CraggyIsland.

What settings and rules apply on テストサーバー_ABC田中2テスト?

No gather rate appears in the name of テストサーバー_ABC田中2テスト. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts テストサーバー_ABC田中2テスト?

No region tag is published by テストサーバー_ABC田中2テスト; its name, though, points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 162.43.1.10:28015 is the address it uses.

On what Rust version does テストサーバー_ABC田中2テスト operate?

Rust network protocol 2634 and build 167781 on Linux is what テストサーバー_ABC田中2テスト uses. The protocol must match for you to join; Steam will update your game.

How dependable is テストサーバー_ABC田中2テスト for staying online?

テストサーバー_ABC田中2テスト is live as of now. About 11 days 4 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does テストサーバー_ABC田中2テスト hold a steady performance?

The last 48 hours show an average of 239 server fps and a minimum of 224. The maximum entity count was 3,048, covering buildings, deployables and all else in the world. Memory use peaked at 1,096 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on テストサーバー_ABC田中2テスト, and at what time?

Too few wipes are on record for テストサーバー_ABC田中2テスト to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

How does テストサーバー_ABC田中2テスト look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags テストサーバー_ABC田中2テスト carries?

These are the tags テストサーバー_ABC田中2テスト makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp52 (Max players): It has 52 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does テストサーバー_ABC田中2テスト come up?

These themed Rust Data Lab lists carry テストサーバー_ABC田中2テスト: Rust community servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does テストサーバー_ABC田中2テスト hold among Rust servers?

テストサーバー_ABC田中2テスト sits at #15,452 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on テストサーバー_ABC田中2テスト tell you?

Of 52 slots, 0 are taken on テストサーバー_ABC田中2テスト right now. Over seven days the mean player count is 0.

Connection

How can you connect to テストサーバー_ABC田中2テスト?

Open the console with F1 in Rust and type client.connect 162.43.1.10:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp52
Max players It has 52 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.