Rust Data LabData lab · live
Live readings Servers11,875 Players94,751 Populated3,875 Fresh wipes · 3h395 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

RUST Buckets | Dev Vanilla+ Events

Online 163.245.197.148:28080 checked 9m ago

monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe24d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 81
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 252
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 252/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 27
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 123
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 123/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 361
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 68 on average 361/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 442
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 442/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on RUST Buckets | Dev Vanilla+ Events?

A procedural map of size 4,000 with seed 1382625960 runs on RUST Buckets | Dev Vanilla+ Events, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has RUST Buckets | Dev Vanilla+ Events set, and what settings are in force?

Nothing in the name of RUST Buckets | Dev Vanilla+ Events gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RUST Buckets | Dev Vanilla+ Events?

No region is published by RUST Buckets | Dev Vanilla+ Events. Rust Data Lab shows a server's stated location, not a verified position of the machine. 163.245.197.148:28080 is the address it uses.

On what Rust version does RUST Buckets | Dev Vanilla+ Events operate?

On Windows, RUST Buckets | Dev Vanilla+ Events is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RUST Buckets | Dev Vanilla+ Events stay online?

Right now, RUST Buckets | Dev Vanilla+ Events is reachable. According to the uptime it reports, the last restart was about 2 days 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Does RUST Buckets | Dev Vanilla+ Events hold a steady performance?

Server fps averaged 113 over the last 48 hours, with 95 as the lowest. Buildings, deployables and everything else in the world added up to as many as 91,656 entities. Up to 3,033 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on RUST Buckets | Dev Vanilla+ Events?

An estimate from the force wipe puts the next wipe on RUST Buckets | Dev Vanilla+ Events. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 24 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Lists and tags

Which meanings sit behind the tags on RUST Buckets | Dev Vanilla+ Events?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list RUST Buckets | Dev Vanilla+ Events publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUST Buckets | Dev Vanilla+ Events appear in?

These themed Rust Data Lab lists carry RUST Buckets | Dev Vanilla+ Events: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does RUST Buckets | Dev Vanilla+ Events place?

Player hours over the last week put RUST Buckets | Dev Vanilla+ Events at #15,344, inside the top 69% of ranked servers.

How many players does RUST Buckets | Dev Vanilla+ Events have at the moment?

RUST Buckets | Dev Vanilla+ Events currently shows 0 players across 50 slots. The seven-day average for this server is 0 players.

Connection

How can you connect to RUST Buckets | Dev Vanilla+ Events?

In Rust, press F1 and enter client.connect 163.245.197.148:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://blacksheepproductions.dev.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.