Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Modded · atomic number 15,327, its rank

Warrior Family | Thursday | Solo/Duo | US

Online 164.152.122.141:28015 checked 9m ago

duo moddedoxide
Join the experiment
Atomic mass · players now 0/ 70 0% full Room to join
7-day average0peak –
Rank · atomic number#15,327top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, and #368 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:10 UTC34d ago 1 – running 0
Thu 24 Sep, 02:20 UTC35d ago 2 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru RustForNoobs.c… 7
    RustForNoobs.com | Solo/Duo | Weekly | US NA · duo · weekly · 102 on average 7/ 100
  2. 2 Ru RustForNoobs.c… 74
    RustForNoobs.com | Mondays | Solo/Duo | US NA · duo · weekly · 70 on average 74/ 100
  3. 3 Us US RustLife.ne… 1
    US RustLife.net | Solo/Duo | Fridays | Noob Friendly NA · duo · weekly · 3 on average 1/ 100
  4. 4 Wa WARBANDITS.GG … 0
    WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED NA · duo · weekly · 3 on average 0/ 100
  5. 5 Us US RustLife.ne… 3
    US RustLife.net | Solo/Duo | Mondays | Noob Friendly NA · duo · weekly · 2 on average 3/ 100
  6. 6 Ba BattleZone.gg … 1
    BattleZone.gg — SOLO/DUO | Noob Friendly | Full Wiped NA · duo · biweekly · 1 on average 1/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Warrior Family | Thursday | Solo/Duo | US?

A procedural map of size 2,500 with seed 648252 runs on Warrior Family | Thursday | Solo/Duo | US, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Warrior Family | Thursday | Solo/Duo | US set, and what settings are in force?

The name of Warrior Family | Thursday | Solo/Duo | US carries no gather rate. A group can hold 2 players at most (duo). survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Warrior Family | Thursday | Solo/Duo | US?

No region tag is published by Warrior Family | Thursday | Solo/Duo | US; its name, though, points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 164.152.122.141:28015.

What Rust version does Warrior Family | Thursday | Solo/Duo | US currently run?

Rust network protocol 2633 and build 165217 on Windows is what Warrior Family | Thursday | Solo/Duo | US uses. The protocol must match for you to join; Steam will update your game.

How dependable is Warrior Family | Thursday | Solo/Duo | US for staying online?

At the moment, Warrior Family | Thursday | Solo/Duo | US is online. According to the uptime it reports, the last restart was about 14 days 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 24 September 2026.

How well does Warrior Family | Thursday | Solo/Duo | US perform?

Server fps averaged 109 over the last 48 hours, with 100 as the lowest. Buildings, deployables and everything else in the world added up to as many as 30,607 entities. Memory use peaked at 3,038 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Warrior Family | Thursday | Solo/Duo | US wipe, and how often?

Too few wipes are on record for Warrior Family | Thursday | Solo/Duo | US to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 19 hours ago.

On Warrior Family | Thursday | Solo/Duo | US, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Warrior Family | Thursday | Solo/Duo | US carries?

These are the tags Warrior Family | Thursday | Solo/Duo | US makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): 70 is the slot count; ts2 (Group limit): Teams cap at 2 players; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Warrior Family | Thursday | Solo/Duo | US come up?

You will find Warrior Family | Thursday | Solo/Duo | US on the following Rust Data Lab lists: Duo Rust servers, Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Player numbers

Against other Rust servers, where does Warrior Family | Thursday | Solo/Duo | US place?

Warrior Family | Thursday | Solo/Duo | US sits at #15,327 for seven-day player hours, placing it in the top 69% of ranked servers. In the duo category it ranks #368.

How many players does Warrior Family | Thursday | Solo/Duo | US have at the moment?

At the moment Warrior Family | Thursday | Solo/Duo | US has 0 of its 70 slots filled. Over seven days the mean player count is 0.

Connection

What steps get you onto Warrior Family | Thursday | Solo/Duo | US?

You can connect by pressing F1 in Rust and entering client.connect 164.152.122.141:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2633,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp70
Max players 70 is the slot count.
ts2
Group limit Teams cap at 2 players.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.