Rust Data LabData lab · live
Live readings Servers11,711 Players58,911 Populated3,347 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 14,885, its rank

FortCargo [PvP]

Offline 164.160.119.229:28025 checked 24d ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,885top 66%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 1
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 1/ 100
  2. 2 Ni Nikki & Yuni H… 0
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 0/ 50
  3. 3 Al Alone & Afraid 3
    Alone & Afraid OC · no group limit · biweekly · 2 on average 3/ 50
  4. 4 Ev [BR/LATAM] Evo… 0
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 ほし ほしラス2 0
    ほしラス2 EA · no group limit · 1 on average 0/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on FortCargo [PvP]?

Generated by the game, the map on FortCargo [PvP] is procedural.

What settings and rules apply on FortCargo [PvP]?

No gather rate appears in the name of FortCargo [PvP]. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

Which location is FortCargo [PvP] based in?

There is no region on record for FortCargo [PvP]. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 164.160.119.229:28025.

On what Rust version does FortCargo [PvP] operate?

On Windows, FortCargo [PvP] is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does FortCargo [PvP] stay online?

Right now FortCargo [PvP] is offline, with its last appearance 24 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipe schedule

How often does a wipe happen on FortCargo [PvP], and at what time?

FortCargo [PvP]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on FortCargo [PvP]?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): It has 10 slots; ts0 (Group limit): There is no team system here; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list FortCargo [PvP] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does FortCargo [PvP] come up?

The Rust Data Lab lists that include FortCargo [PvP] are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player numbers

Against other Rust servers, where does FortCargo [PvP] place?

Player hours over the last week put FortCargo [PvP] at #14,885, inside the top 66% of ranked servers.

What does the current player count on FortCargo [PvP] tell you?

FortCargo [PvP] is offline at the moment; the last sighting was 24 days 20 hours ago.

Getting on

How can you connect to FortCargo [PvP]?

In Rust, press F1 and enter client.connect 164.160.119.229:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players It has 10 slots.
ts0
Group limit There is no team system here.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.