Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h151 Sampled every 5 min

Element card · group PvE · atomic number 15,568, its rank

My Rust server | Powered by AMP

Offline 167.114.101.134:28015 checked 15d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,568top 71%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep9 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 250
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average 250/ 2,000
  2. 2 Br [EU] Brits PvE… 316
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 232 on average 316/ 2,000
  3. 3 Ch Chrayntopia ♡ … 126
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 96 on average 126/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 20
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 20/ 200
  5. 5 Ru Rust Empires -… 51
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average 51/ 250
  6. 6 Tr TRAVELER PVE [… 53
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 53/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP gives a gather rate. You get up to 10 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 167.114.101.134:28015 is the address it uses.

On what Rust version does My Rust server | Powered by AMP operate?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Right now My Rust server | Powered by AMP is offline, with its last appearance 15 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on My Rust server | Powered by AMP, and at what time?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 4 hours ago.

On My Rust server | Powered by AMP, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 22 hours in.

Lists and tags

What should you understand from the tags My Rust server | Powered by AMP carries?

The game's server browser reads the tags My Rust server | Powered by AMP publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts10 (Group limit): No team may exceed 10; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

You will find My Rust server | Powered by AMP on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does My Rust server | Powered by AMP hold among Rust servers?

Player hours over the last week put My Rust server | Powered by AMP at #15,568, inside the top 71% of ranked servers.

How many players does My Rust server | Powered by AMP have at the moment?

The last recorded sighting of My Rust server | Powered by AMP was 15 days 14 hours ago, and it is offline now.

Connection

What is the way to join My Rust server | Powered by AMP?

Open the console with F1 in Rust and type client.connect 167.114.101.134:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts10
Group limit No team may exceed 10.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.