Rust Data LabData lab · live
Live readings Servers11,647 Players39,332 Populated2,956 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Vanilla · atomic number 16,956, its rank

_mod_retest_rust_oxide_9831dbc8

Offline 167.114.157.40:40794 checked 30d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,956top 71%
Last wipe30d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 19/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 5/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 4/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 31
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average 31/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average 50/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 1/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on _mod_retest_rust_oxide_9831dbc8?

Generated by the game, the map on _mod_retest_rust_oxide_9831dbc8 is procedural.

What rules has _mod_retest_rust_oxide_9831dbc8 set, and what settings are in force?

The name of _mod_retest_rust_oxide_9831dbc8 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

Which location is _mod_retest_rust_oxide_9831dbc8 based in?

No region is published by _mod_retest_rust_oxide_9831dbc8. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 167.114.157.40:40794.

What Rust version does _mod_retest_rust_oxide_9831dbc8 currently run?

Rust network protocol 2633 and build 165217 on Linux is what _mod_retest_rust_oxide_9831dbc8 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does _mod_retest_rust_oxide_9831dbc8 stay online?

Right now _mod_retest_rust_oxide_9831dbc8 is offline, with its last appearance 30 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 27 September 2026.

Wipes and resets

What is the wiping pattern on _mod_retest_rust_oxide_9831dbc8?

Estimated from the force wipe is when _mod_retest_rust_oxide_9831dbc8 next wipes. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 30 days 8 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Lists and tags

How should you read the tags on _mod_retest_rust_oxide_9831dbc8?

These are the tags _mod_retest_rust_oxide_9831dbc8 makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does _mod_retest_rust_oxide_9831dbc8 appear in?

These themed Rust Data Lab lists carry _mod_retest_rust_oxide_9831dbc8: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does _mod_retest_rust_oxide_9831dbc8 hold among Rust servers?

Player hours over the last week put _mod_retest_rust_oxide_9831dbc8 at #16,956, inside the top 71% of ranked servers.

How full is _mod_retest_rust_oxide_9831dbc8 right now?

_mod_retest_rust_oxide_9831dbc8 is offline at the moment; the last sighting was 30 days 8 hours ago.

Getting on

What is the way to join _mod_retest_rust_oxide_9831dbc8?

You can connect by pressing F1 in Rust and entering client.connect 167.114.157.40:40794, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.