Element card · group Vanilla · atomic number 15,358, its rank
_mod_retest_rust_oxide_f511a392
Offline 167.114.157.40:41054 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:59 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on _mod_retest_rust_oxide_f511a392?
A procedural map runs on _mod_retest_rust_oxide_f511a392, generated by the game.
What settings and rules apply on _mod_retest_rust_oxide_f511a392?
Nothing in the name of _mod_retest_rust_oxide_f511a392 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server facts
In what location does _mod_retest_rust_oxide_f511a392 sit?
Nothing about a region is published by _mod_retest_rust_oxide_f511a392. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 167.114.157.40:41054.
Which Rust version is _mod_retest_rust_oxide_f511a392 on?
Rust network protocol 2635 and build 168909 on Linux is what _mod_retest_rust_oxide_f511a392 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does _mod_retest_rust_oxide_f511a392 stay online?
_mod_retest_rust_oxide_f511a392 is not online at the moment; the last sighting was 6 days 5 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on _mod_retest_rust_oxide_f511a392, and at what time?
The only wipe on _mod_retest_rust_oxide_f511a392 is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 6 days 5 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
How does _mod_retest_rust_oxide_f511a392 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 1 hours in.
Lists and tags
What should you understand from the tags _mod_retest_rust_oxide_f511a392 carries?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list _mod_retest_rust_oxide_f511a392 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does _mod_retest_rust_oxide_f511a392 come up?
The Rust Data Lab lists that include _mod_retest_rust_oxide_f511a392 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
Against other Rust servers, where does _mod_retest_rust_oxide_f511a392 place?
Player hours over the last week put _mod_retest_rust_oxide_f511a392 at #15,358, inside the top 69% of ranked servers.
How many players does _mod_retest_rust_oxide_f511a392 have at the moment?
No live signal from _mod_retest_rust_oxide_f511a392 right now, which was last seen 6 days 5 hours ago. The past week gives an average of 0 players.
Connection
How can you connect to _mod_retest_rust_oxide_f511a392?
In Rust, press F1 and enter client.connect 167.114.157.40:41054. Or click Launch Rust here to open Rust via Steam and connect automatically.