Rust Data LabData lab · live
Live readings Servers11,597 Players34,720 Populated2,891 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Modded · atomic number 15,419, its rank

[GER][PVP]Daddeln

Online EU 167.235.11.17:28015 checked 8m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419top 69% · #2593 in EU
Last wipe26d agono schedule published
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 129
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  2. 2 Re RETRO RUST #1 … 77
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 77/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 34/ 700
  4. 4 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 9
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 9/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 8
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on [GER][PVP]Daddeln?

A procedural map of size 4,500 with seed 254784547 runs on [GER][PVP]Daddeln, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [GER][PVP]Daddeln configured, and what rules apply?

No gather rate appears in the name of [GER][PVP]Daddeln. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is [GER][PVP]Daddeln based in?

[GER][PVP]Daddeln gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 167.235.11.17:28015 is the address it uses.

On what Rust version does [GER][PVP]Daddeln operate?

Rust network protocol 2635 and build 168909 on Linux is what [GER][PVP]Daddeln uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [GER][PVP]Daddeln for staying online?

At the moment, [GER][PVP]Daddeln is online. The uptime it reports suggests it restarted roughly 5 days 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does [GER][PVP]Daddeln hold a steady performance?

Server fps averaged 92 over the last 48 hours, with 66 as the lowest. The maximum entity count was 115,870, covering buildings, deployables and all else in the world. Memory use peaked at 4,905 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [GER][PVP]Daddeln wipe, and how often?

The only wipe on [GER][PVP]Daddeln is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 12 hours ago.

How does [GER][PVP]Daddeln look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags [GER][PVP]Daddeln carries?

The game's server browser reads the tags [GER][PVP]Daddeln publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [GER][PVP]Daddeln appear in?

These themed Rust Data Lab lists carry [GER][PVP]Daddeln: EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does [GER][PVP]Daddeln place?

Seven-day player hours place [GER][PVP]Daddeln at #15,419 overall, #2,593 in Europe and in the top 69% of ranked servers.

What does the current player count on [GER][PVP]Daddeln tell you?

[GER][PVP]Daddeln currently shows 0 players across 500 slots. Over seven days the mean player count is 0.

Getting on

What is the way to join [GER][PVP]Daddeln?

In Rust, press F1 and enter client.connect 167.235.11.17:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp500
Max players Player slots: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.