Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

Spoonkid Rust - RU 2x

Online 168.100.161.165:28115 checked 12m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:40 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Vi Vital Rust - E… 1,207
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average 1,207/ 1,275
  3. 3 Eu EU RENEGADE 2x… 647
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 351 on average 647/ 700
  4. 4 Ma Magic Rust #18… 457
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 336 on average 457/ 580
  5. 5 Mi MIRAGE RUST | … 56
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 56/ 1,000
  6. 6 Vi Vitality - EU … 766
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 297 on average 766/ 850

Quick answers

from the figures on this page

Map and rules

What map is in play on Spoonkid Rust - RU 2x?

The map on Spoonkid Rust - RU 2x is procedural at size 4,000 with seed 974748722, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Spoonkid Rust - RU 2x?

According to its name, Spoonkid Rust - RU 2x runs 2x gather. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

About the server

In what location does Spoonkid Rust - RU 2x sit?

The name of Spoonkid Rust - RU 2x points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 168.100.161.165:28115.

What Rust version does Spoonkid Rust - RU 2x currently run?

Rust network protocol 2634 and build 166652 on Linux is what Spoonkid Rust - RU 2x uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Spoonkid Rust - RU 2x stay online?

Spoonkid Rust - RU 2x is live as of now. About 23 days 23 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Spoonkid Rust - RU 2x hold a steady performance?

The last 48 hours show an average of 5 server fps and a minimum of 5. The entity count reached 93,983, including buildings, deployables and all other world items. The highest memory usage was 7,344 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on Spoonkid Rust - RU 2x?

The record holds too few of Spoonkid Rust - RU 2x's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 1 hours ago.

On Spoonkid Rust - RU 2x, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Spoonkid Rust - RU 2x carries?

The game's server browser reads the tags Spoonkid Rust - RU 2x publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Spoonkid Rust - RU 2x appear in?

These themed Rust Data Lab lists carry Spoonkid Rust - RU 2x: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

Against other Rust servers, where does Spoonkid Rust - RU 2x place?

Player hours over the last week put Spoonkid Rust - RU 2x at #15,268, inside the top 68% of ranked servers.

How full is Spoonkid Rust - RU 2x right now?

Spoonkid Rust - RU 2x currently shows 0 players across 5 slots. The seven-day average for this server is 0 players.

Getting on

What is the way to join Spoonkid Rust - RU 2x?

You can connect by pressing F1 in Rust and entering client.connect 168.100.161.165:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.