Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h160 Sampled every 5 min

Element card · group Community · atomic number 1, its rank

EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online EU · 1 168.100.161.166:28015 checked 9m ago

monthly wipes
Join the experiment
Atomic mass · players now 2,430/ 2400 101% full Near capacity
7-day average1,256peak 3,800
Rank · atomic number#1top 0.1% · #1 in EU
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01k2k3k4k19:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
1234520 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.1% of all ranked servers, top 0.1% in EU. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:03 UTC13h ago – – – 247
Mon 26 Oct, 05:03 UTC1d ago – – – 316
Sun 25 Oct, 05:03 UTC2d ago – – – 271
Sat 24 Oct, 05:03 UTC3d ago – – – 227
Fri 23 Oct, 05:03 UTC4d ago – – – 263
Thu 22 Oct, 20:01 UTC4d ago – – – 749
Thu 22 Oct, 05:03 UTC5d ago – – – 261
Wed 21 Oct, 05:03 UTC6d ago – – – 230
Tue 20 Oct, 05:03 UTC7d ago – – – 189
Mon 19 Oct, 05:03 UTC8d ago – – – 228

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Us US | Helli's A… 256
    US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis NA · groups of 8+ · 379 on average 256/ 275
  2. 2 Au AU | Helli's A… 3
    AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis OC · groups of 8+ · 52 on average 3/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A procedural map of size 1,337 with seed 1337 runs on EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What settings and rules apply on EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Nothing in the name of EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives a gather rate. Groups top out at 27 players. combat training is the game mode, loot is handed out for aim and PvP practice. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis based in?

In Europe, with the EU tag, is where EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis lists itself, and the region code it gives is 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 168.100.161.166:28015.

What Rust version does EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis currently run?

Rust network protocol 2635 and build 168909 on Linux is what EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis stay online?

Right now, EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is reachable. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis known for smooth running?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The maximum entity count was 80,000, covering buildings, deployables and all else in the world. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

No wipe schedule exists for EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

Which meanings sit behind the tags on EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

gmrust (Game mode): Survival in the standard Rust style; mp2400 (Max players): 2,400 is the slot count; ts27 (Group limit): No team may exceed 27; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r1 (Region code): Region code: 1; ^m (Monthly): Wipes happen monthly, at the force wipe; ^d (Combat training): Training for aim and PvP, with loot provided; EU (Europe): In the browser it sits under Europe: that is the tag list EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear in?

These themed Rust Data Lab lists carry EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: EU Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

Player numbers

Against other Rust servers, where does EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis place?

Seven-day player hours place EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #1 overall, #1 in Europe and in the top 0.1% of ranked servers.

How full is EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now?

Of 2,400 slots, 2,430 are taken on EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now. The week's figures average 1,256 players and top out at 3,800. Peak time in the past 48 hours: 14:00 UTC, when the average was 2,797 players.

How to join

What is the way to join EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Open the console with F1 in Rust and type client.connect 168.100.161.166:28015. The Launch Rust button on this page does the same job through Steam. The server is full at the moment, so a queue is likely. For more, visit https://discord.com/invite/chQQmVKGCu.

Server tags

what each one means

Published as mp2400,ptrak,$r1,v2635,^m,^d,EU,gmrust,cs168909,ts27

Game

gmrust
Game mode Survival in the standard Rust style.
mp2400
Max players 2,400 is the slot count.
ts27
Group limit No team may exceed 27.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r1
Region code Region code: 1.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^d
Combat training Training for aim and PvP, with loot provided.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.