Element card · group Modded · atomic number 8, its rank
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
Online NA 64.40.8.243:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:00 UTC7h ago | – | – | – | 91 |
| Tue 27 Oct, 12:00 UTC1d ago | – | – | – | 94 |
| Mon 26 Oct, 12:01 UTC2d ago | – | – | – | 53 |
| Sun 25 Oct, 12:01 UTC3d ago | – | – | – | 73 |
| Sun 25 Oct, 11:03 UTC3d ago | – | – | – | 107 |
| Sat 24 Oct, 11:00 UTC4d ago | – | – | – | 126 |
| Fri 23 Oct, 11:00 UTC5d ago | – | – | – | 88 |
| Thu 22 Oct, 18:23 UTC6d ago | – | – | – | 218 |
| Thu 22 Oct, 18:11 UTC6d ago | – | – | – | 567 |
| Thu 22 Oct, 11:01 UTC6d ago | – | – | – | 81 |
| Thu 22 Oct, 08:30 UTC6d ago | – | – | – | 159 |
| Wed 21 Oct, 09:19 UTC7d ago | – | – | – | 25 |
| Tue 20 Oct, 22:41 UTC7d ago | – | – | – | 494 |
| Tue 20 Oct, 11:00 UTC8d ago | – | – | – | 66 |
| Mon 19 Oct, 11:01 UTC9d ago | – | – | – | 73 |
| Sun 18 Oct, 11:01 UTC10d ago | – | – | – | 160 |
| Sat 17 Oct, 11:01 UTC11d ago | – | – | – | 102 |
| Fri 16 Oct, 11:00 UTC12d ago | – | – | – | 78 |
| Thu 15 Oct, 11:01 UTC13d ago | – | – | – | 77 |
| Wed 14 Oct, 11:01 UTC14d ago | – | – | – | 113 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs a procedural map of size 6,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
How is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis configured, and what rules apply?
Nothing in the name of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis gives a gather rate. Eight players per group is the limit, the game's default. combat training is the game mode, practice for aim and PvP, loot provided. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server details
Which location is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis based in?
With its NA tag, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 64.40.8.243:28015 is the address it uses.
On what Rust version does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis operate?
On Linux, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis stay online?
At the moment, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is online. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis hold a steady performance?
The last 48 hours show an average of 30 server fps and a minimum of 30. The entity count reached 15,474, including buildings, deployables and all other world items. Up to 7,855 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Every few hours US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis generates a new world; there is no wipe schedule, and those resets are not wipes.
Where it appears
Which meanings sit behind the tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp275 (Max players): It has 275 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis come up?
These themed Rust Data Lab lists carry US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, measured, Aim training servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
Whose server is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
Sharing its hellis.gg hostname with 2 other servers we track, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is most likely run by the same operator as those.
Player numbers
Against other Rust servers, where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis place?
Player hours for the past seven days give US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis #8, #1 in North America, and a place in the top 0.1% of ranked servers.
How full is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now?
Of 275 slots, 228 are taken on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis right now. Averaged over the past week: 382 players, peaking at 1,099. Peak time in the past 48 hours: 01:00 UTC, when the average was 800 players.
How to join
How can you connect to US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?
You can connect by pressing F1 in Rust and entering client.connect 64.40.8.243:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/chQQmVKGCu.
