Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 6,104, its rank

GOM TEST SERVER.

Online EU 168.100.161.195:33015 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,104top 27% · #1870 in EU
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:38 UTC6d ago 2 – running 0
Thu 22 Oct, 12:54 UTC7d ago 2 – 1.1 days 0
Wed 21 Oct, 23:35 UTC7d ago 2 – 0.6 days 0
Wed 14 Oct, 23:49 UTC14d ago 3 halved by day 2 7 days 0
Wed 14 Oct, 02:19 UTC15d ago 3 – 0.9 days 0
Mon 12 Oct, 20:38 UTC16d ago 1 – 1.2 days 0
Mon 12 Oct, 01:25 UTC17d ago 1 – 0.8 days 0
Sun 11 Oct, 18:57 UTC17d ago 1 – 0.3 days 0
Fri 2 Oct, 02:02 UTC27d ago 2 halved by day 2 9.7 days 0
Sun 27 Sep, 12:22 UTC32d ago 1 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  4. 4 Ru RustSpain.com … 351
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 351/ 350
  5. 5 Ru 404 RUST 2Х|ДЛ… 249
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 27
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on GOM TEST SERVER.?

GOM TEST SERVER. runs a procedural map of size 4,950 with seed 240001; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on GOM TEST SERVER.?

The name of GOM TEST SERVER. carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does GOM TEST SERVER. sit?

GOM TEST SERVER. gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.100.161.195:33015.

Which Rust version is GOM TEST SERVER. on?

Rust network protocol 2635 and build 168909 on Linux is what GOM TEST SERVER. uses. The protocol must match for you to join; Steam will update your game.

How reliably does GOM TEST SERVER. stay online?

At the moment, GOM TEST SERVER. is online. The uptime it reports suggests it restarted roughly 11 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is GOM TEST SERVER. known for smooth running?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The maximum entity count was 97,401, covering buildings, deployables and all else in the world. The highest memory usage was 4,716 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does GOM TEST SERVER. wipe, and how often?

There is no next wipe to predict for GOM TEST SERVER., which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 21 hours ago.

How does GOM TEST SERVER. look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. 9 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

What should you understand from the tags GOM TEST SERVER. carries?

These are the tags GOM TEST SERVER. makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does GOM TEST SERVER. appear in?

The Rust Data Lab lists that include GOM TEST SERVER. are: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How does GOM TEST SERVER. compare with other servers in the rankings?

Player hours for the past seven days give GOM TEST SERVER. #6,104, #1,870 in Europe, and a place in the top 27% of ranked servers.

What does the current player count on GOM TEST SERVER. tell you?

GOM TEST SERVER. currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 2 at the top. Peak time in the past 48 hours: 11:00 UTC, when the average was 0 players.

Connection

What steps get you onto GOM TEST SERVER.?

You can connect by pressing F1 in Rust and entering client.connect 168.100.161.195:33015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/grumpyoldman.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.