Element card · group Vanilla · atomic number 15,344, its rank
Rust
Online EU 168.100.161.203:27915 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 19hThu 12 Nov, 11:28 UTC
- 20d 19hThu 19 Nov, 11:28 UTC
- 27d 19hThu 26 Nov, 11:28 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 11:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 11:28 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust?
A procedural map of size 3,850 with seed 1337 runs on Rust, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Rust set, and what settings are in force?
The name of Rust carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.
Server details
Which location is Rust based in?
Rust gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 168.100.161.203:27915.
Which Rust version is Rust on?
Rust network protocol 2634 and build 167781 on Linux is what Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust for staying online?
At the moment, Rust is online. According to the uptime it reports, the last restart was about 14 days 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Does Rust hold a steady performance?
Server fps averaged 5 over the last 48 hours, with 5 as the lowest. The entity count reached 84,691, including buildings, deployables and all other world items. The highest memory usage was 5,976 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on Rust?
The prediction for Rust follows its tag, as too few wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 14 days 4 hours ago. Its tags carry a weekly wipe schedule.
How does Rust look on the day of a wipe?
Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on Rust?
gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the browser it sits under Europe: that is the tag list Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust appear in?
You will find Rust on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How does Rust compare with other servers in the rankings?
Seven-day player hours place Rust at #15,344 overall, #2,551 in Europe and in the top 69% of ranked servers.
How many players does Rust have at the moment?
At the moment Rust has 0 of its 40 slots filled. The seven-day average for this server is 0 players.
Connection
What steps get you onto Rust?
Open the console with F1 in Rust and type client.connect 168.100.161.203:27915. The Launch Rust button on this page does the same job through Steam.