Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

EU Hub

Offline 168.100.161.27:28000 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak26players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:43 UTC10d ago 0 – running 0
Thu 1 Oct, 18:23 UTC FW27d ago 5 halved by day 6 17 days 0
Mon 28 Sep, 10:58 UTC31d ago 73 held half 3.3 days 0
Mon 28 Sep, 02:22 UTC31d ago 73 – 0.4 days 0
Sun 27 Sep, 17:41 UTC31d ago 75 – 0.4 days 0
Sat 26 Sep, 10:59 UTC33d ago 75 – 1.3 days 0
Fri 25 Sep, 19:06 UTC33d ago 75 – 0.7 days 34
Wed 23 Sep, 18:38 UTC35d ago 50 halved by day 1 2 days 0
Wed 23 Sep, 12:34 UTC35d ago 50 – 0.3 days 0
Tue 22 Sep, 15:46 UTC36d ago 50 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  2. 2 Re RETRO RUST #1 … 188
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188/ 225
  3. 3 Ru 404 RUST 2Х|ДЛ… 66
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 66/ 700
  4. 4 Ru RustSpain.com … 11
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 11/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 21/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 219
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 82 on average 219/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on EU Hub?

EU Hub runs a procedural map of size 1,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Billy Joe's Custom Map.

How is EU Hub configured, and what rules apply?

Nothing in the name of EU Hub gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts EU Hub?

No region tag is published by EU Hub; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 168.100.161.27:28000 is the address it uses.

What Rust version does EU Hub currently run?

Rust network protocol 2634 and build 167781 on Linux is what EU Hub uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is EU Hub for staying online?

Right now EU Hub is offline, with its last appearance 5 days 6 hours ago. It was online for 53 of 168 hours in the last 7 full days, which is 32% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

When does EU Hub wipe, and how often?

There is no next wipe to predict for EU Hub, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 16 hours ago.

What does a typical wipe day on EU Hub involve?

Averaged across its recent wipes, the busiest point drew 26 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 6 when it didn't hold.

Where it appears

What should you understand from the tags EU Hub carries?

These are the tags EU Hub makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EU Hub appear in?

You will find EU Hub on the following Rust Data Lab lists: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does EU Hub hold among Rust servers?

EU Hub sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does EU Hub have at the moment?

EU Hub is offline at the moment; the last sighting was 5 days 6 hours ago. Over seven days the mean player count is 0.

How to join

How can you connect to EU Hub?

You can connect by pressing F1 in Rust and entering client.connect 168.100.161.27:28000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/clanscrims.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp1000
Max players It has 1,000 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.