Rust Data LabData lab · live
Live readings Servers11,810 Players83,965 Populated3,630 Fresh wipes · 3h336 Sampled every 5 min

Element card · group Vanilla · atomic number 15,268, its rank

InfoGaming

Online 169.155.120.168:9075 checked 12m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe231d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 38
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 38/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 90
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 90/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 10/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 81
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 77 on average 81/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 155
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 73 on average 155/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 248
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 70 on average 248/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on InfoGaming?

A procedural map of size 3,000 with seed 1 runs on InfoGaming, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is InfoGaming configured, and what rules apply?

No gather rate appears in the name of InfoGaming. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

In what location does InfoGaming sit?

The region code of InfoGaming is as2, and no region is published. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 169.155.120.168:9075 is the address it uses.

On what Rust version does InfoGaming operate?

On Linux, InfoGaming is running Rust network protocol 2622 and build 146875. The protocol must match for you to join; Steam will update your game.

How reliably does InfoGaming stay online?

InfoGaming is live as of now. The uptime it reports suggests it restarted roughly 13 days 18 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is InfoGaming known for smooth running?

The last 48 hours show an average of 223 server fps and a minimum of 201. The entity count reached 46,696, including buildings, deployables and all other world items. The highest memory usage was 3,663 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on InfoGaming?

Estimated from the force wipe is when InfoGaming next wipes. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 231 days 20 hours ago. Wipes monthly, according to the schedule in its tags.

Where it appears

What should you understand from the tags InfoGaming carries?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): Protocol 2622 is required; join only if your game matches it; cs146875 (Build): It runs build 146875; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $ras2 (Region code): The server's code for its region is as2; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list InfoGaming publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does InfoGaming appear in?

You will find InfoGaming on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does InfoGaming place?

The seven-day player-hours table has InfoGaming at #15,268, in the top 68% of ranked servers.

What does the current player count on InfoGaming tell you?

At the moment InfoGaming has 0 of its 40 slots filled. Over seven days the mean player count is 0.

How to join

What is the way to join InfoGaming?

Open the console with F1 in Rust and type client.connect 169.155.120.168:9075. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$ras2,v2622,^m,^v,gmrust,cs146875,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2622
Protocol Protocol 2622 is required; join only if your game matches it.
cs146875
Build It runs build 146875.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$ras2
Region code The server's code for its region is as2.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.