Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Vanilla · atomic number 3,873, its rank

AcTeam RUST

Online 169.155.126.40:10000 checked 8m ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 12 0% full Room to join
7-day average1peak 4
Rank · atomic number#3,873top 17%
Last wipe5d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap20.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:36 UTC5d ago 4 – running 0
Sun 4 Oct, 00:13 UTC25d ago 4 halved by day 8 20.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 228
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 147
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 75 on average 147/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 284
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average 284/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 466
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 466/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on AcTeam RUST?

A procedural map of size 2,300 with seed 1 runs on AcTeam RUST, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is AcTeam RUST configured, and what rules apply?

The name of AcTeam RUST carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

What region hosts AcTeam RUST?

There is no region on record for AcTeam RUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 169.155.126.40:10000.

On what Rust version does AcTeam RUST operate?

Rust network protocol 2635 and build 168909 on Linux is what AcTeam RUST uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does AcTeam RUST stay online?

At the moment, AcTeam RUST is online. About 5 days 13 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Is AcTeam RUST known for smooth running?

In the last 48 hours, it averaged 205 server fps, with a low of 196. Buildings, deployables and everything else in the world added up to as many as 27,359 entities. The highest memory usage was 2,906 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on AcTeam RUST, and at what time?

Once a month is all AcTeam RUST wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 5 days 15 hours ago. Its tags set out a wipe schedule of once a month.

How does AcTeam RUST look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. Peak numbers on the latest wipe came 24 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 8 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on AcTeam RUST?

The game's server browser reads the tags AcTeam RUST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp12 (Max players): It has 12 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does AcTeam RUST appear in?

You will find AcTeam RUST on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

Against other Rust servers, where does AcTeam RUST place?

AcTeam RUST sits at #3,873 for seven-day player hours, placing it in the top 17% of ranked servers.

What does the current player count on AcTeam RUST tell you?

At the moment AcTeam RUST has 0 of its 12 slots filled. Averaged over the past week: 1 players, peaking at 4. Peak time in the past 48 hours: 04:00 UTC, when the average was 3 players.

Getting on

What steps get you onto AcTeam RUST?

Open the console with F1 in Rust and type client.connect 169.155.126.40:10000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp12
Max players It has 12 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.