Rust Data LabData lab · live
Live readings Servers11,615 Players38,895 Populated2,943 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Vanilla · atomic number 16,537, its rank

[JFF] RPG Overhaul | Events | Quests | Raids | AH | World

Offline NA 172.240.47.83:25601 checked 27d ago

monthly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,537top 70% · #1638 in NA
Last wipe54d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

[JFF] RPG Overhaul | Events | Quests | Raids | AH | World runs a procedural map of size 6,000 with seed 1; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

No gather rate appears in the name of [JFF] RPG Overhaul | Events | Quests | Raids | AH | World. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [JFF] RPG Overhaul | Events | Quests | Raids | AH | World based in?

[JFF] RPG Overhaul | Events | Quests | Raids | AH | World gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 172.240.47.83:25601.

On what Rust version does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World operate?

On Linux, [JFF] RPG Overhaul | Events | Quests | Raids | AH | World is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World stay online?

Right now [JFF] RPG Overhaul | Events | Quests | Raids | AH | World is offline, with its last appearance 27 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World, and at what time?

An estimate from the force wipe puts the next wipe on [JFF] RPG Overhaul | Events | Quests | Raids | AH | World. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 54 days 18 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

Where it appears

What should you understand from the tags [JFF] RPG Overhaul | Events | Quests | Raids | AH | World carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is where the browser lists this server: that is the tag list [JFF] RPG Overhaul | Events | Quests | Raids | AH | World publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World come up?

These themed Rust Data Lab lists carry [JFF] RPG Overhaul | Events | Quests | Raids | AH | World: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World compare with other servers in the rankings?

Player hours for the past seven days give [JFF] RPG Overhaul | Events | Quests | Raids | AH | World #16,537, #1,638 in North America, and a place in the top 70% of ranked servers.

How many players does [JFF] RPG Overhaul | Events | Quests | Raids | AH | World have at the moment?

No live signal from [JFF] RPG Overhaul | Events | Quests | Raids | AH | World right now, which was last seen 27 days 19 hours ago.

Getting on

What steps get you onto [JFF] RPG Overhaul | Events | Quests | Raids | AH | World?

In Rust, press F1 and enter client.connect 172.240.47.83:25601. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^v,NA,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.