Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Vanilla · atomic number 15,341, its rank

Eddies Rust Server 11

Online 172.245.215.234:19280 checked 7m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe124d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 95
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 95/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 240
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 240/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 138
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 138/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 358
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 69 on average 358/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 518
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 65 on average 518/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Eddies Rust Server 11?

A procedural map of size 3,800 with seed 1 runs on Eddies Rust Server 11, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Eddies Rust Server 11?

Nothing in the name of Eddies Rust Server 11 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Eddies Rust Server 11 sit?

No region is published by Eddies Rust Server 11. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 172.245.215.234:19280 is the address it uses.

On what Rust version does Eddies Rust Server 11 operate?

Rust network protocol 2627 and build 154033 on Linux is what Eddies Rust Server 11 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Eddies Rust Server 11 stay online?

At the moment, Eddies Rust Server 11 is online. The uptime it reports suggests it restarted roughly 10 days 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Eddies Rust Server 11 perform?

The last 48 hours show an average of 41 server fps and a minimum of 27. Buildings, deployables and everything else in the world added up to as many as 84,121 entities. Up to 4,719 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on Eddies Rust Server 11?

Estimated from the force wipe is when Eddies Rust Server 11 next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 124 days 13 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

Tags, lists

How should you read the tags on Eddies Rust Server 11?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2627 (Protocol): To join, your game must match protocol 2627; cs154033 (Build): Build number: 154033; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Eddies Rust Server 11 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Eddies Rust Server 11 appear in?

These themed Rust Data Lab lists carry Eddies Rust Server 11: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Eddies Rust Server 11 place?

Player hours over the last week put Eddies Rust Server 11 at #15,341, inside the top 69% of ranked servers.

What does the current player count on Eddies Rust Server 11 tell you?

At the moment Eddies Rust Server 11 has 0 of its 100 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to Eddies Rust Server 11?

Open the console with F1 in Rust and type client.connect 172.245.215.234:19280. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,^m,^v,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2627
Protocol To join, your game must match protocol 2627.
cs154033
Build Build number: 154033.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.