Rust Data LabData lab · live
Live readings Servers11,845 Players80,760 Populated3,897 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Community · atomic number 13,557, its rank

Klauss FABULOUS Funtime!

Online 173.199.84.77:28016 checked 8m ago

teams off hardcore
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#13,557top 61%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:49 UTC18d ago 5 – running 0
Fri 2 Oct, 00:21 UTC25d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Re Reddit.com/r/P… 8
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  3. 3 Fa [US East] Face… 2
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  4. 4 Ru Rustafied.com … 1
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 1/ 100
  5. 5 Ru Rustopia.gg - … 2
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  6. 6 Ru Rusticated.com… 2
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Quick answers

from the figures on this page

Server setup

What map is in play on Klauss FABULOUS Funtime!?

A procedural map of size 2,500 runs on Klauss FABULOUS Funtime!, generated by the game.

How is Klauss FABULOUS Funtime! configured, and what rules apply?

Nothing in the name of Klauss FABULOUS Funtime! gives a gather rate. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does Klauss FABULOUS Funtime! sit?

No region is published by Klauss FABULOUS Funtime!. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 173.199.84.77:28016.

Which Rust version is Klauss FABULOUS Funtime! on?

Rust network protocol 2635 and build 168909 on Windows is what Klauss FABULOUS Funtime! uses. The protocol must match for you to join; Steam will update your game.

Does Klauss FABULOUS Funtime! stay up, and how reliable is its uptime?

Right now, Klauss FABULOUS Funtime! is reachable. The uptime it reports suggests it restarted roughly 2 days 13 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Klauss FABULOUS Funtime! perform?

In the last 48 hours, it averaged 100 server fps, with a low of 100. Buildings, deployables and everything else in the world added up to as many as 33,382 entities. The highest memory usage was 1,710 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Klauss FABULOUS Funtime! wipe, and how often?

Klauss FABULOUS Funtime!'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 18 days 21 hours ago the current world was made.

What does a typical wipe day on Klauss FABULOUS Funtime! involve?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 5 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

How should you read the tags on Klauss FABULOUS Funtime!?

The game's server browser reads the tags Klauss FABULOUS Funtime! publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp100 (Max players): Player slots: 100; ts0 (Group limit): There is no team system here; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Klauss FABULOUS Funtime! appear in?

The Rust Data Lab lists that include Klauss FABULOUS Funtime! are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Population

Against other Rust servers, where does Klauss FABULOUS Funtime! place?

Klauss FABULOUS Funtime! sits at #13,557 for seven-day player hours, placing it in the top 61% of ranked servers.

How full is Klauss FABULOUS Funtime! right now?

Of 100 slots, 0 are taken on Klauss FABULOUS Funtime! right now. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Connection

What is the way to join Klauss FABULOUS Funtime!?

In Rust, press F1 and enter client.connect 173.199.84.77:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp100
Max players Player slots: 100.
ts0
Group limit There is no team system here.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.