Element card · group Community · atomic number 15,341, its rank
Beatwood Fan Club
Online 173.225.104.202:28145 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Beatwood Fan Club?
A procedural map of size 3,500 runs on Beatwood Fan Club, generated by the game.
What rules has Beatwood Fan Club set, and what settings are in force?
Nothing in the name of Beatwood Fan Club gives a gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
In what location does Beatwood Fan Club sit?
The region code of Beatwood Fan Club is us4, and no region is published. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 173.225.104.202:28145.
On what Rust version does Beatwood Fan Club operate?
On Windows, Beatwood Fan Club is running Rust network protocol 2617 and build 140534. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Beatwood Fan Club stay up, and how reliable is its uptime?
Right now, Beatwood Fan Club is reachable. The uptime it reports suggests it restarted roughly 2 days 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Beatwood Fan Club perform?
The last 48 hours show an average of 198 server fps and a minimum of 143. The maximum entity count was 78,746, covering buildings, deployables and all else in the world. Memory use peaked at 1,815 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on Beatwood Fan Club?
Beatwood Fan Club's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 289 days 12 hours ago.
Tags, lists
Which meanings sit behind the tags on Beatwood Fan Club?
gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp50 (Max players): It has 50 slots; ts0 (Group limit): Team play is disabled; v2617 (Protocol): The server runs protocol 2617, so your game needs the same version; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, standard in the game; $rus4 (Region code): The server's code for its region is us4: that is the tag list Beatwood Fan Club publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Beatwood Fan Club come up?
You will find Beatwood Fan Club on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Player numbers
How does Beatwood Fan Club compare with other servers in the rankings?
Beatwood Fan Club sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Beatwood Fan Club have at the moment?
Of 50 slots, 0 are taken on Beatwood Fan Club right now. Over seven days the mean player count is 0.
How to join
What steps get you onto Beatwood Fan Club?
Open the console with F1 in Rust and type client.connect 173.225.104.202:28145. The Launch Rust button on this page does the same job through Steam.