Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Community · atomic number 15,341, its rank

Beatwood Fan Club

Online 173.225.104.202:28145 checked 9m ago

teams off hardcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe289d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 17
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 17/ 200
  2. 2 Fa [EU] Facepunch… 3
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 6 on average 3/ 400
  3. 3 Ru Rustopia.gg - … 2
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 2/ 75
  4. 4 Fa [US East] Face… 3
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 3/ 400
  5. 5 Ru Rustafied.com … 5
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 5/ 100
  6. 6 Ru Rusticated.com… 10
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 10/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Beatwood Fan Club?

A procedural map of size 3,500 runs on Beatwood Fan Club, generated by the game.

What rules has Beatwood Fan Club set, and what settings are in force?

Nothing in the name of Beatwood Fan Club gives a gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does Beatwood Fan Club sit?

The region code of Beatwood Fan Club is us4, and no region is published. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 173.225.104.202:28145.

On what Rust version does Beatwood Fan Club operate?

On Windows, Beatwood Fan Club is running Rust network protocol 2617 and build 140534. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Beatwood Fan Club stay up, and how reliable is its uptime?

Right now, Beatwood Fan Club is reachable. The uptime it reports suggests it restarted roughly 2 days 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does Beatwood Fan Club perform?

The last 48 hours show an average of 198 server fps and a minimum of 143. The maximum entity count was 78,746, covering buildings, deployables and all else in the world. Memory use peaked at 1,815 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Beatwood Fan Club?

Beatwood Fan Club's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 289 days 12 hours ago.

Tags, lists

Which meanings sit behind the tags on Beatwood Fan Club?

gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp50 (Max players): It has 50 slots; ts0 (Group limit): Team play is disabled; v2617 (Protocol): The server runs protocol 2617, so your game needs the same version; cs140534 (Build): The game build is 140534; ptrak (Networking): The network layer is RakNet, standard in the game; $rus4 (Region code): The server's code for its region is us4: that is the tag list Beatwood Fan Club publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Beatwood Fan Club come up?

You will find Beatwood Fan Club on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player numbers

How does Beatwood Fan Club compare with other servers in the rankings?

Beatwood Fan Club sits at #15,341 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Beatwood Fan Club have at the moment?

Of 50 slots, 0 are taken on Beatwood Fan Club right now. Over seven days the mean player count is 0.

How to join

What steps get you onto Beatwood Fan Club?

Open the console with F1 in Rust and type client.connect 173.225.104.202:28145. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp50
Max players It has 50 slots.
ts0
Group limit Team play is disabled.
v2617
Protocol The server runs protocol 2617, so your game needs the same version.
cs140534
Build The game build is 140534.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus4
Region code The server's code for its region is us4.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.