Element card · group Modded · atomic number 16,773, its rank
Always Small Maps 2x
Offline 173.90.239.20:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Always Small Maps 2x set, and what settings are in force?
According to its name, Always Small Maps 2x runs 2x gather. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts Always Small Maps 2x?
Nothing about a region is published by Always Small Maps 2x. Rust Data Lab shows a server's stated location, not a verified position of the machine. 173.90.239.20:28015 is the address it uses.
On what Rust version does Always Small Maps 2x operate?
Rust network protocol 2633 and build 165217 on Windows is what Always Small Maps 2x uses. The protocol must match for you to join; Steam will update your game.
Does Always Small Maps 2x stay up, and how reliable is its uptime?
Currently offline, Always Small Maps 2x was last seen 27 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.
Wipe schedule
When does Always Small Maps 2x wipe, and how often?
Always Small Maps 2x's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 10 hours ago.
Tags, lists
What should you understand from the tags Always Small Maps 2x carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Always Small Maps 2x publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Always Small Maps 2x come up?
You will find Always Small Maps 2x on the following Rust Data Lab lists: 2x gather rate servers and Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Player numbers
Against other Rust servers, where does Always Small Maps 2x place?
Always Small Maps 2x sits at #16,773 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on Always Small Maps 2x tell you?
The last recorded sighting of Always Small Maps 2x was 27 days 10 hours ago, and it is offline now.
Connection
What steps get you onto Always Small Maps 2x?
Open the console with F1 in Rust and type client.connect 173.90.239.20:28015. The Launch Rust button on this page does the same job through Steam.