Rust Data LabData lab · live
Live readings Servers11,620 Players35,442 Populated2,860 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Vanilla · atomic number 3,458, its rank

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases

Online NA 174.138.187.138:28036 checked 12m ago

5x quad monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,458top 16% · #571 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA, and #219 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases runs a procedural map of size 5,800 with seed 1828484143; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases set, and what settings are in force?

According to its name, NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases runs 5x gather. You get up to 4 players per group (quad). survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

In what location does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases sit?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 174.138.187.138:28036 is the address it uses.

Which Rust version is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on?

Rust network protocol 2635 and build 168909 on Windows is what NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases for staying online?

NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases is live as of now. The uptime it reports suggests it restarted roughly 21 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases known for smooth running?

The last 48 hours show an average of 75 server fps and a minimum of 35. The maximum entity count was 244,765, covering buildings, deployables and all else in the world. The highest memory usage was 6,964 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases, and at what time?

Wiping once a month with the force wipe is what NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 27 days 10 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 12 hours in.

Where it appears

Which meanings sit behind the tags on NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

These are the tags NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Player slots: 100; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases come up?

You will find NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Population

What position does NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases hold among Rust servers?

Seven-day player hours place NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases at #3,458 overall, #571 in North America and in the top 16% of ranked servers. Within quad, its rank is #219.

How full is NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases right now?

At the moment NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases has 0 of its 100 slots filled. Averaged over the past week: 1 players, peaking at 5. The busiest point in the last 48 hours came at 01:00 UTC, averaging 3 players.

Connection

What is the way to join NoTime Blighted PvE 5x Custom - Zombies | SkillTree | RaidBases?

Open the console with F1 in Rust and type client.connect 174.138.187.138:28036. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Player slots: 100.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.