Element card · group Modded · atomic number 15,272, its rank
[US] Helix Staging 10x | Vanilla | Weekly
Online 174.57.83.70:28030 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [US] Helix Staging 10x | Vanilla | Weekly?
The map on [US] Helix Staging 10x | Vanilla | Weekly is custom at size 4,000, with its file published for download from this page.
How is [US] Helix Staging 10x | Vanilla | Weekly configured, and what rules apply?
[US] Helix Staging 10x | Vanilla | Weekly carries a 10x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does [US] Helix Staging 10x | Vanilla | Weekly sit?
No region tag is published by [US] Helix Staging 10x | Vanilla | Weekly; its name, though, points to North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 174.57.83.70:28030 is the address it uses.
Which Rust version is [US] Helix Staging 10x | Vanilla | Weekly on?
Rust network protocol 2634 and build 166235 on Windows is what [US] Helix Staging 10x | Vanilla | Weekly uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [US] Helix Staging 10x | Vanilla | Weekly stay up, and how reliable is its uptime?
At the moment, [US] Helix Staging 10x | Vanilla | Weekly is online. The uptime it reports suggests it restarted roughly 11 days 16 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 16 October 2026.
Does [US] Helix Staging 10x | Vanilla | Weekly hold a steady performance?
Server fps averaged 77 over the last 48 hours, with 53 as the lowest. The entity count reached 88,520, including buildings, deployables and all other world items. Memory use peaked at 5,448 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does [US] Helix Staging 10x | Vanilla | Weekly wipe, and how often?
[US] Helix Staging 10x | Vanilla | Weekly's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days ago the current world was made.
Where it appears
Which meanings sit behind the tags on [US] Helix Staging 10x | Vanilla | Weekly?
The game's server browser reads the tags [US] Helix Staging 10x | Vanilla | Weekly publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166235 (Build): It runs build 166235; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; rustmaps (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does [US] Helix Staging 10x | Vanilla | Weekly come up?
The Rust Data Lab lists that include [US] Helix Staging 10x | Vanilla | Weekly are: 10x Rust servers, counted live, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Population
Against other Rust servers, where does [US] Helix Staging 10x | Vanilla | Weekly place?
The seven-day player-hours table has [US] Helix Staging 10x | Vanilla | Weekly at #15,272, in the top 69% of ranked servers.
How many players does [US] Helix Staging 10x | Vanilla | Weekly have at the moment?
At the moment [US] Helix Staging 10x | Vanilla | Weekly has 0 of its 10 slots filled. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What steps get you onto [US] Helix Staging 10x | Vanilla | Weekly?
You can connect by pressing F1 in Rust and entering client.connect 174.57.83.70:28030, or by pressing Launch Rust here, which starts the game through Steam and joins for you.