Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group Modded · atomic number 3,165, its rank

[RU] PVE OverLive X2 | Convoy | RaidBases

Offline 176.108.144.244:34000 checked 14h ago

2x moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 5
Rank · atomic number#3,165top 14%
Last wipe27d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246818:0000:0007:0013:0021:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0000:0007:0013:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Vi Vital Rust - E… 1,183
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average 1,183/ 525
  3. 3 Eu EU RENEGADE 2x… 816
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average 816/ 750
  4. 4 Ma Magic Rust #18… 896
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 896/ 960
  5. 5 Mi MIRAGE RUST | … 158
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 158/ 1,000
  6. 6 Vi Vitality - EU … 1,067
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 299 on average 1,067/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [RU] PVE OverLive X2 | Convoy | RaidBases?

A procedural map of size 4,250 with seed 576936217 runs on [RU] PVE OverLive X2 | Convoy | RaidBases, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [RU] PVE OverLive X2 | Convoy | RaidBases set, and what settings are in force?

[RU] PVE OverLive X2 | Convoy | RaidBases carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [RU] PVE OverLive X2 | Convoy | RaidBases based in?

No region tag is published by [RU] PVE OverLive X2 | Convoy | RaidBases; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 176.108.144.244:34000.

What Rust version does [RU] PVE OverLive X2 | Convoy | RaidBases currently run?

On Linux, [RU] PVE OverLive X2 | Convoy | RaidBases is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [RU] PVE OverLive X2 | Convoy | RaidBases for staying online?

Currently offline, [RU] PVE OverLive X2 | Convoy | RaidBases was last seen 14 hours ago. The uptime it reports suggests it restarted roughly 23 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [RU] PVE OverLive X2 | Convoy | RaidBases known for smooth running?

Server fps averaged 77 over the last 48 hours, with 5 as the lowest. Buildings, deployables and everything else in the world added up to as many as 147,195 entities. Up to 5,213 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [RU] PVE OverLive X2 | Convoy | RaidBases wipe, and how often?

The only wipe on [RU] PVE OverLive X2 | Convoy | RaidBases is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 27 days 23 hours ago.

How does [RU] PVE OverLive X2 | Convoy | RaidBases look on the day of a wipe?

Recent wipes on average reached 4 players at their busiest. The latest wipe's peak fell 21 hours after it began.

Lists and tags

Which meanings sit behind the tags on [RU] PVE OverLive X2 | Convoy | RaidBases?

These are the tags [RU] PVE OverLive X2 | Convoy | RaidBases makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [RU] PVE OverLive X2 | Convoy | RaidBases appear in?

You will find [RU] PVE OverLive X2 | Convoy | RaidBases on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player counts

What position does [RU] PVE OverLive X2 | Convoy | RaidBases hold among Rust servers?

Player hours over the last week put [RU] PVE OverLive X2 | Convoy | RaidBases at #3,165, inside the top 14% of ranked servers.

What does the current player count on [RU] PVE OverLive X2 | Convoy | RaidBases tell you?

The last recorded sighting of [RU] PVE OverLive X2 | Convoy | RaidBases was 14 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 5. Over 48 hours, the highest average fell at 21:00 UTC, at 4 players.

Connection

What steps get you onto [RU] PVE OverLive X2 | Convoy | RaidBases?

You can connect by pressing F1 in Rust and entering client.connect 176.108.144.244:34000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://t.me/overlive_ru.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.