Element card · group Modded · atomic number 10,480, its rank
[DEV] WZFR x2
Offline EU 176.133.43.223:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers, top 79% in EU, and #456 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [DEV] WZFR x2?
The map on [DEV] WZFR x2 is procedural, made by the game.
How is [DEV] WZFR x2 configured, and what rules apply?
According to its name, [DEV] WZFR x2 runs 2x gather. The group cap is 3 players (trio). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does [DEV] WZFR x2 sit?
With its EU tag, [DEV] WZFR x2 places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.133.43.223:28015.
On what Rust version does [DEV] WZFR x2 operate?
On Windows, [DEV] WZFR x2 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [DEV] WZFR x2 stay up, and how reliable is its uptime?
Currently offline, [DEV] WZFR x2 was last seen 3 days 10 hours ago. For the last 4 full days, 3 of 96 hours were online, giving 3% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe days
How often does a wipe happen on [DEV] WZFR x2, and at what time?
Estimated from the force wipe is when [DEV] WZFR x2 next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 4 days 16 hours ago. Its tags list a wipe schedule of one wipe every two weeks.
Tags, lists
How should you read the tags on [DEV] WZFR x2?
The game's server browser reads the tags [DEV] WZFR x2 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [DEV] WZFR x2 appear in?
The Rust Data Lab lists that include [DEV] WZFR x2 are: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Population
How does [DEV] WZFR x2 compare with other servers in the rankings?
[DEV] WZFR x2 is #10,480 on seven-day player hours, #2,298 in Europe, and in the top 47% of all ranked servers. Within trio, its rank is #456.
What does the current player count on [DEV] WZFR x2 tell you?
[DEV] WZFR x2 is offline at the moment; the last sighting was 3 days 10 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
How to join
What is the way to join [DEV] WZFR x2?
You can connect by pressing F1 in Rust and entering client.connect 176.133.43.223:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.