Element card · group PvE · atomic number 11,509, its rank
MyServer (TEST)
Offline 176.15.141.222:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is MyServer (TEST) configured, and what rules apply?
The name of MyServer (TEST) carries no gather rate. Groups top out at 10 players. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is MyServer (TEST) based in?
No region is published by MyServer (TEST). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.15.141.222:28015 is the address it uses.
Which Rust version is MyServer (TEST) on?
On Windows, MyServer (TEST) is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does MyServer (TEST) stay up, and how reliable is its uptime?
Currently offline, MyServer (TEST) was last seen 41 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. The first sighting by Rust Data Lab was on 27 October 2026.
Wipe schedule
How often does a wipe happen on MyServer (TEST), and at what time?
MyServer (TEST)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 hours ago the current world was made.
Where it appears
What should you understand from the tags MyServer (TEST) carries?
The game's server browser reads the tags MyServer (TEST) publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does MyServer (TEST) come up?
The Rust Data Lab lists that include MyServer (TEST) are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What position does MyServer (TEST) hold among Rust servers?
Player hours over the last week put MyServer (TEST) at #11,509, inside the top 52% of ranked servers.
How many players does MyServer (TEST) have at the moment?
MyServer (TEST) is offline at the moment; the last sighting was 41 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.
Connection
What is the way to join MyServer (TEST)?
You can connect by pressing F1 in Rust and entering client.connect 176.15.141.222:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.