Rust Data LabData lab · live
Live readings Servers11,892 Players102,807 Populated3,961 Fresh wipes · 3h356 Sampled every 5 min

Element card · group Vanilla · atomic number 15,158, its rank

For Science! by oceansoul76 and der_arbeitslose_pirat

Online 176.57.169.110:29215 checked 12m ago

monthly wipes vanillamoddedoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,158top 68%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 82/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 228
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 228/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 35/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 147
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 75 on average 147/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 289
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average 289/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 446
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 446/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on For Science! by oceansoul76 and der_arbeitslose_pirat?

A procedural map of size 4,250 with seed 12101976 runs on For Science! by oceansoul76 and der_arbeitslose_pirat, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has For Science! by oceansoul76 and der_arbeitslose_pirat set, and what settings are in force?

The name of For Science! by oceansoul76 and der_arbeitslose_pirat carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. Entry is limited to players who hold Rust's premium status. Anti-cheat is off: Valve's VAC.

About the server

What region hosts For Science! by oceansoul76 and der_arbeitslose_pirat?

Nothing about a region is published by For Science! by oceansoul76 and der_arbeitslose_pirat. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 176.57.169.110:29215.

On what Rust version does For Science! by oceansoul76 and der_arbeitslose_pirat operate?

Rust network protocol 2635 and build 168909 on Windows is what For Science! by oceansoul76 and der_arbeitslose_pirat uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does For Science! by oceansoul76 and der_arbeitslose_pirat stay online?

Right now, For Science! by oceansoul76 and der_arbeitslose_pirat is reachable. About 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does For Science! by oceansoul76 and der_arbeitslose_pirat hold a steady performance?

Server fps averaged 14 over the last 48 hours, with 5 as the lowest. The entity count reached 103,509, including buildings, deployables and all other world items. Memory use peaked at 3,115 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does For Science! by oceansoul76 and der_arbeitslose_pirat wipe, and how often?

The only wipe on For Science! by oceansoul76 and der_arbeitslose_pirat is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 10 hours ago. Its tags set out a wipe schedule of once a month.

On For Science! by oceansoul76 and der_arbeitslose_pirat, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on For Science! by oceansoul76 and der_arbeitslose_pirat?

These are the tags For Science! by oceansoul76 and der_arbeitslose_pirat makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does For Science! by oceansoul76 and der_arbeitslose_pirat come up?

You will find For Science! by oceansoul76 and der_arbeitslose_pirat on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How does For Science! by oceansoul76 and der_arbeitslose_pirat compare with other servers in the rankings?

For Science! by oceansoul76 and der_arbeitslose_pirat sits at #15,158 for seven-day player hours, placing it in the top 68% of ranked servers.

How many players does For Science! by oceansoul76 and der_arbeitslose_pirat have at the moment?

Of 50 slots, 0 are taken on For Science! by oceansoul76 and der_arbeitslose_pirat right now. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

How can you connect to For Science! by oceansoul76 and der_arbeitslose_pirat?

In Rust, press F1 and enter client.connect 176.57.169.110:29215. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.