Rust Data LabData lab · live
Live readings Servers11,733 Players61,573 Populated3,391 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 10,931, its rank

AYAN - 5v5 Radtown Arena

Offline 176.88.38.13:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#10,931top 49%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:07 UTC5d ago – – – 1
Fri 23 Oct, 14:58 UTC5d ago – – – 0
Fri 23 Oct, 14:49 UTC5d ago – – – 1
Fri 23 Oct, 14:32 UTC5d ago – – – 0
Fri 23 Oct, 14:21 UTC5d ago – – – 1
Fri 23 Oct, 13:46 UTC5d ago – – – 0

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Quick answers

from the figures on this page

Server setup

What map is in play on AYAN - 5v5 Radtown Arena?

The map on AYAN - 5v5 Radtown Arena is procedural, made by the game.

How is AYAN - 5v5 Radtown Arena configured, and what rules apply?

Nothing in the name of AYAN - 5v5 Radtown Arena gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts AYAN - 5v5 Radtown Arena?

There is no region on record for AYAN - 5v5 Radtown Arena. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.88.38.13:28015 is the address it uses.

Which Rust version is AYAN - 5v5 Radtown Arena on?

Rust network protocol 2635 and build 168909 on Windows is what AYAN - 5v5 Radtown Arena uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is AYAN - 5v5 Radtown Arena for staying online?

AYAN - 5v5 Radtown Arena is not online at the moment; the last sighting was 5 days 20 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipes and resets

When does AYAN - 5v5 Radtown Arena wipe, and how often?

Every few hours AYAN - 5v5 Radtown Arena generates a new world; there is no wipe schedule, and those resets are not wipes.

Where it appears

What should you understand from the tags AYAN - 5v5 Radtown Arena carries?

The game's server browser reads the tags AYAN - 5v5 Radtown Arena publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does AYAN - 5v5 Radtown Arena come up?

The Rust Data Lab lists that include AYAN - 5v5 Radtown Arena are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does AYAN - 5v5 Radtown Arena place?

Player hours over the last week put AYAN - 5v5 Radtown Arena at #10,931, inside the top 49% of ranked servers.

How full is AYAN - 5v5 Radtown Arena right now?

The last recorded sighting of AYAN - 5v5 Radtown Arena was 5 days 20 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

Connection

What steps get you onto AYAN - 5v5 Radtown Arena?

You can connect by pressing F1 in Rust and entering client.connect 176.88.38.13:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.