Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group PvE · atomic number 3,796, its rank

32 BaTTaLioN - PvE [5x10x]

Online EU 176.9.104.120:28020 checked 10m ago

biweekly wipes vanillamoddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 7
Rank · atomic number#3,796top 17% · #1396 in EU
Last wipe27d agobiweekly schedule
Next wipe1hThu 29 Oct, 18:34 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:34 UTC, in 1h. Its biweekly schedule tag · low confidence

usual gap5.1 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1hThu 29 Oct, 18:34 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 18:34 UTC
  4. 28d 1hThu 26 Nov, 18:34 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 42d 1hThu 10 Dec, 18:34 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 5 – running 0
Sat 26 Sep, 17:08 UTC33d ago 5 halved by day 3 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on 32 BaTTaLioN - PvE [5x10x]?

A procedural map of size 4,500 with seed 1421306345 runs on 32 BaTTaLioN - PvE [5x10x], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 32 BaTTaLioN - PvE [5x10x]?

No gather rate appears in the name of 32 BaTTaLioN - PvE [5x10x]. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts 32 BaTTaLioN - PvE [5x10x]?

32 BaTTaLioN - PvE [5x10x] gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.9.104.120:28020.

On what Rust version does 32 BaTTaLioN - PvE [5x10x] operate?

On Linux, 32 BaTTaLioN - PvE [5x10x] is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 32 BaTTaLioN - PvE [5x10x] stay up, and how reliable is its uptime?

Right now, 32 BaTTaLioN - PvE [5x10x] is reachable. According to the uptime it reports, the last restart was about 8 hours ago. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does 32 BaTTaLioN - PvE [5x10x] hold a steady performance?

Server fps averaged 13 over the last 48 hours, with 5 as the lowest. The entity count reached 162,817, including buildings, deployables and all other world items. The highest memory usage was 5,362 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on 32 BaTTaLioN - PvE [5x10x], and at what time?

The prediction for 32 BaTTaLioN - PvE [5x10x] follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Thursday 29 October at 18:34 UTC. The world it is running now dates from 27 days 22 hours ago. Wipes every two weeks are what its tags set out.

How does 32 BaTTaLioN - PvE [5x10x] look on the day of a wipe?

At their busiest, recent wipes averaged 5 players. Peak numbers on the latest wipe came 43 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Tags, lists

How should you read the tags on 32 BaTTaLioN - PvE [5x10x]?

These are the tags 32 BaTTaLioN - PvE [5x10x] makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; modded (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 32 BaTTaLioN - PvE [5x10x] come up?

You will find 32 BaTTaLioN - PvE [5x10x] on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player numbers

Against other Rust servers, where does 32 BaTTaLioN - PvE [5x10x] place?

Seven-day player hours place 32 BaTTaLioN - PvE [5x10x] at #3,796 overall, #1,396 in Europe and in the top 17% of ranked servers.

What does the current player count on 32 BaTTaLioN - PvE [5x10x] tell you?

At the moment 32 BaTTaLioN - PvE [5x10x] has 1 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 7. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.

Getting on

What steps get you onto 32 BaTTaLioN - PvE [5x10x]?

Open the console with F1 in Rust and type client.connect 176.9.104.120:28020. The Launch Rust button on this page does the same job through Steam. You can find its website at https://32-battalion.tebex.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^v,EU,^p,gmvanilla,cs168909,ts8,modded

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.
modded
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.