Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Modded · atomic number 14,674, its rank

Pine Hosting - Rust Server

Online EU 176.9.122.93:28025 checked 11m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,674top 66% · #2506 in EU
Last wipe4d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctSun 4 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:01 UTC4d ago 1 – running 0
Sun 4 Oct, 23:08 UTC24d ago 0 – 19.8 days 0
Wed 23 Sep, 18:33 UTC35d ago 4 halved by day 2 11.2 days 0
Wed 16 Sep, 19:27 UTC42d ago 5 halved by day 1 7 days 0
Tue 15 Sep, 08:52 UTC43d ago 5 – 1.4 days 0
Sun 13 Sep, 17:09 UTC45d ago 9 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 25
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 25/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5/ 1,000
  3. 3 Ru 404 RUST 2Х|ДЛ… 94
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 94/ 700
  4. 4 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 44/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 5/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 67
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 67/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Pine Hosting - Rust Server?

Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Pine Hosting - Rust Server set, and what settings are in force?

No gather rate appears in the name of Pine Hosting - Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Pine Hosting - Rust Server?

With its EU tag, Pine Hosting - Rust Server places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.9.122.93:28025 is the address it uses.

What Rust version does Pine Hosting - Rust Server currently run?

On Linux, Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Pine Hosting - Rust Server stay online?

At the moment, Pine Hosting - Rust Server is online. About 4 days 11 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 101 of 168 hours were online, giving 60% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Pine Hosting - Rust Server known for smooth running?

The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 14,789, covering buildings, deployables and all else in the world. Up to 1,376 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Pine Hosting - Rust Server?

Once a month is all Pine Hosting - Rust Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 4 days 12 hours ago. Its tags set out a wipe schedule of once a month.

How does Pine Hosting - Rust Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Lists and tags

How should you read the tags on Pine Hosting - Rust Server?

The game's server browser reads the tags Pine Hosting - Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Pine Hosting - Rust Server appear in?

These themed Rust Data Lab lists carry Pine Hosting - Rust Server: EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Pine Hosting - Rust Server place?

Seven-day player hours place Pine Hosting - Rust Server at #14,674 overall, #2,506 in Europe and in the top 66% of ranked servers.

How many players does Pine Hosting - Rust Server have at the moment?

At the moment Pine Hosting - Rust Server has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What is the way to join Pine Hosting - Rust Server?

In Rust, press F1 and enter client.connect 176.9.122.93:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.