Element card · group PvE · atomic number 16,084, its rank
StagingLab
Offline 178.126.210.193:28115 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is StagingLab configured, and what rules apply?
No gather rate appears in the name of StagingLab. Group size is capped at 50 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is StagingLab based in?
No region is published by StagingLab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.126.210.193:28115.
What Rust version does StagingLab currently run?
On Windows, StagingLab is running Rust network protocol 2634 and build 166462. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does StagingLab stay online?
StagingLab is not online at the moment; the last sighting was 27 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipe days
When does StagingLab wipe, and how often?
StagingLab's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 5 hours ago the current world was made.
Tags, lists
What should you understand from the tags StagingLab carries?
These are the tags StagingLab makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp800 (Max players): 800 is the slot count; ts50 (Group limit): The team limit is 50; v2634 (Protocol): To join, your game must match protocol 2634; cs166462 (Build): Build number: 166462; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; modded (Modded): You will find it under Modded: the game is altered by plugins or settings; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does StagingLab appear in?
These themed Rust Data Lab lists carry StagingLab: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does StagingLab hold among Rust servers?
Player hours over the last week put StagingLab at #16,084, inside the top 69% of ranked servers.
What does the current player count on StagingLab tell you?
StagingLab is offline at the moment; the last sighting was 27 days 19 hours ago.
Connection
What is the way to join StagingLab?
You can connect by pressing F1 in Rust and entering client.connect 178.126.210.193:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.