Rust Data LabData lab · live
Live readings Servers11,615 Players40,773 Populated3,012 Fresh wipes · 3h86 Sampled every 5 min

Element card · group PvE · atomic number 14,155, its rank

Local PVE

Offline 178.27.9.221:28015 checked 40d ago

moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#14,155no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [US] Brits PvE… 132
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average 132/ 2,000
  2. 2 Br [EU] Brits PvE… 110
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average 110/ 2,000
  3. 3 Ch Chrayntopia ♡ … 55
    Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 99 on average 55/ 200
  4. 4 纯净 【炮炮PVE启蒙】纯净|特色… 70
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 70/ 200
  5. 5 Tr TRAVELER PVE [… 38
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 38/ 100
  6. 6 Ru Rust Empires -… 16
    Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 51 on average 16/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Local PVE?

Generated by the game, the map on Local PVE is procedural.

What settings and rules apply on Local PVE?

No gather rate appears in the name of Local PVE. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off, Valve's anti-cheat.

About the server

In what location does Local PVE sit?

There is no region on record for Local PVE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.27.9.221:28015 is the address it uses.

Which Rust version is Local PVE on?

On Linux, Local PVE is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local PVE stay up, and how reliable is its uptime?

Currently offline, Local PVE was last seen 40 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Local PVE wipe, and how often?

Too few wipes are on record for Local PVE to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 14 hours ago.

Lists and tags

What should you understand from the tags Local PVE carries?

These are the tags Local PVE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Local PVE appear in?

The Rust Data Lab lists that include Local PVE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Local PVE hold among Rust servers?

Local PVE sits at #14,155 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Local PVE tell you?

Local PVE is offline at the moment; the last sighting was 40 days 23 hours ago.

How to join

How can you connect to Local PVE?

In Rust, press F1 and enter client.connect 178.27.9.221:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.