Element card · group PvE · atomic number 14,155, its rank
Local PVE
Offline 178.27.9.221:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Local PVE?
Generated by the game, the map on Local PVE is procedural.
What settings and rules apply on Local PVE?
No gather rate appears in the name of Local PVE. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off, Valve's anti-cheat.
About the server
In what location does Local PVE sit?
There is no region on record for Local PVE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.27.9.221:28015 is the address it uses.
Which Rust version is Local PVE on?
On Linux, Local PVE is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Local PVE stay up, and how reliable is its uptime?
Currently offline, Local PVE was last seen 40 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Local PVE wipe, and how often?
Too few wipes are on record for Local PVE to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 14 hours ago.
Lists and tags
What should you understand from the tags Local PVE carries?
These are the tags Local PVE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Local PVE appear in?
The Rust Data Lab lists that include Local PVE are: Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Local PVE hold among Rust servers?
Local PVE sits at #14,155 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Local PVE tell you?
Local PVE is offline at the moment; the last sighting was 40 days 23 hours ago.
How to join
How can you connect to Local PVE?
In Rust, press F1 and enter client.connect 178.27.9.221:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.