Rust Data LabData lab · live
Live readings Servers11,698 Players44,070 Populated3,087 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Vanilla · atomic number 15,503, its rank

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.141.199:28015 checked 41d ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#15,503top 67% · #215 in SA
Last wipe46d agoweekly schedule
Next wipe2d 20hSat 31 Oct, 21:49 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Saturday 31 October, 21:49 UTC, in 2d 20h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Lu [LATAM] LUNARU… 7
    [LATAM] LUNARUST X2 | 25/10 Wipe SA · groups of 8+ · 2x · weekly · 34 on average 7/ 100
  2. 2 Te [BR/LATAM] TER… 6
    [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10 SA · no group limit · 2x · weekly · 4 on average 6/ 125
  3. 3 Re [BR] RESENHA C… 1
    [BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal SA · groups of 8+ · 2x · weekly · 2 on average 1/ 40
  4. 4 Mo Modded 2x | No… 0
    Modded 2x | Noches Cortas | MAPWIPE 26.10 RUSTERZ.COM SA · groups of 8+ · 2x · weekly · 2 on average 0/ 369
  5. 5 Ti [LATAM] TIERRA… 3
    [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP SA · groups of 8+ · 2x · weekly · 2 on average 3/ 100
  6. 6 Ru Rusted - BR 2X… 4
    Rusted - BR 2X Monthly | Vanilla+ | No BP Wipes SA · groups of 12+ · 2x · monthly · 6 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [ECL] LATAM SOLO/DUO/TRIO 2x?

The map on [ECL] LATAM SOLO/DUO/TRIO 2x is procedural at size 3,500 with seed 58089316, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [ECL] LATAM SOLO/DUO/TRIO 2x configured, and what rules apply?

[ECL] LATAM SOLO/DUO/TRIO 2x carries a 2x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

About the server

Which location is [ECL] LATAM SOLO/DUO/TRIO 2x based in?

With its SA tag, [ECL] LATAM SOLO/DUO/TRIO 2x places itself in South America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 179.9.141.199:28015.

Which Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?

On Windows, [ECL] LATAM SOLO/DUO/TRIO 2x is running Rust network protocol 2633 and build 163407. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is [ECL] LATAM SOLO/DUO/TRIO 2x for staying online?

[ECL] LATAM SOLO/DUO/TRIO 2x is not online at the moment; the last sighting was 41 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipes and resets

How often does a wipe happen on [ECL] LATAM SOLO/DUO/TRIO 2x, and at what time?

An estimate from weekly: 7 days after its last wipe puts the next wipe on [ECL] LATAM SOLO/DUO/TRIO 2x. Due next on Saturday 31 October at 21:49 UTC is its wipe. 46 days 3 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags, lists

How should you read the tags on [ECL] LATAM SOLO/DUO/TRIO 2x?

The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): It runs build 163407; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; SA (South America): In the browser it sits under South America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [ECL] LATAM SOLO/DUO/TRIO 2x appear in?

The Rust Data Lab lists that include [ECL] LATAM SOLO/DUO/TRIO 2x are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player numbers

Against other Rust servers, where does [ECL] LATAM SOLO/DUO/TRIO 2x place?

Player hours for the past seven days give [ECL] LATAM SOLO/DUO/TRIO 2x #15,503, #215 in South America, and a place in the top 67% of ranked servers.

How many players does [ECL] LATAM SOLO/DUO/TRIO 2x have at the moment?

No live signal from [ECL] LATAM SOLO/DUO/TRIO 2x right now, which was last seen 41 days 15 hours ago.

Connection

What is the way to join [ECL] LATAM SOLO/DUO/TRIO 2x?

Open the console with F1 in Rust and type client.connect 179.9.141.199:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163407
Build It runs build 163407.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

SA
South America In the browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.