Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Vanilla · atomic number 13,680, its rank

[ECL] LATAM SOLO/DUO/TRIO 2x

Offline SA 179.9.30.52:28015 checked 33d ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,680top 61% · #205 in SA
Last wipe35d agoweekly schedule
Next wipe6d 20hWed 4 Nov, 18:11 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 61% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:11 UTC, in 6d 20h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 20hWed 4 Nov, 18:11 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 13d 20hWed 11 Nov, 18:11 UTC
  4. 20d 20hWed 18 Nov, 18:11 UTC
  5. 27d 20hWed 25 Nov, 18:11 UTC
  6. 34d 20hWed 2 Dec, 18:11 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 41d 20hWed 9 Dec, 18:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:11 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Lu [LATAM] LUNARU… 4
    [LATAM] LUNARUST X2 | 25/10 Wipe SA · groups of 8+ · 2x · weekly · 35 on average 4/ 100
  2. 2 Te [BR/LATAM] TER… 5
    [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10 SA · no group limit · 2x · weekly · 4 on average 5/ 125
  3. 3 Mo Modded 2x | LI… 1
    Modded 2x | LIVESTOCK UPDATE | MAPWIPE 26.10 RUSTERZ.COM SA · groups of 8+ · 2x · weekly · 2 on average 1/ 369
  4. 4 Re [BR] RESENHA C… 2
    [BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal SA · groups of 8+ · 2x · weekly · 2 on average 2/ 40
  5. 5 Ti [LATAM] TIERRA… 2
    [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP SA · groups of 8+ · 2x · weekly · 2 on average 2/ 100
  6. 6 Ru Rusted - BR 2X… 7
    Rusted - BR 2X Monthly | Vanilla+ | No BP Wipes SA · groups of 12+ · 2x · monthly · 6 on average 7/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x runs a procedural map of size 3,500 with seed 38219879; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [ECL] LATAM SOLO/DUO/TRIO 2x set, and what settings are in force?

According to its name, [ECL] LATAM SOLO/DUO/TRIO 2x runs 2x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [ECL] LATAM SOLO/DUO/TRIO 2x based in?

[ECL] LATAM SOLO/DUO/TRIO 2x gives South America as its location, using the SA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 179.9.30.52:28015.

On what Rust version does [ECL] LATAM SOLO/DUO/TRIO 2x operate?

Rust network protocol 2633 and build 163407 on Windows is what [ECL] LATAM SOLO/DUO/TRIO 2x uses. The protocol must match for you to join; Steam will update your game.

Does [ECL] LATAM SOLO/DUO/TRIO 2x stay up, and how reliable is its uptime?

Currently offline, [ECL] LATAM SOLO/DUO/TRIO 2x was last seen 33 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipes and resets

What is the wiping pattern on [ECL] LATAM SOLO/DUO/TRIO 2x?

Its tag guides the prediction, since [ECL] LATAM SOLO/DUO/TRIO 2x's record holds too few wipes to confirm a schedule. On Wednesday 4 November at 18:11 UTC the next wipe falls due. Counting back, the current world began 35 days 3 hours ago. The tags state that wipes happen weekly.

On [ECL] LATAM SOLO/DUO/TRIO 2x, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags [ECL] LATAM SOLO/DUO/TRIO 2x carries?

The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): Build number: 163407; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; SA (South America): South America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [ECL] LATAM SOLO/DUO/TRIO 2x come up?

These themed Rust Data Lab lists carry [ECL] LATAM SOLO/DUO/TRIO 2x: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player counts

What position does [ECL] LATAM SOLO/DUO/TRIO 2x hold among Rust servers?

[ECL] LATAM SOLO/DUO/TRIO 2x is #13,680 on seven-day player hours, #205 in South America, and in the top 61% of all ranked servers.

How full is [ECL] LATAM SOLO/DUO/TRIO 2x right now?

[ECL] LATAM SOLO/DUO/TRIO 2x is offline at the moment; the last sighting was 33 days 20 hours ago.

Connection

What steps get you onto [ECL] LATAM SOLO/DUO/TRIO 2x?

Open the console with F1 in Rust and type client.connect 179.9.30.52:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://empireofchile.tip4serv.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163407
Build Build number: 163407.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

SA
South America South America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.