Element card · group Vanilla · atomic number 13,680, its rank
[ECL] LATAM SOLO/DUO/TRIO 2x
Offline SA 179.9.30.52:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers, top 83% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 18:11 UTC, in 6d 20h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 20hWed 4 Nov, 18:11 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 13d 20hWed 11 Nov, 18:11 UTC
- 20d 20hWed 18 Nov, 18:11 UTC
- 27d 20hWed 25 Nov, 18:11 UTC
- 34d 20hWed 2 Dec, 18:11 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 41d 20hWed 9 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:11 UTC35d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on [ECL] LATAM SOLO/DUO/TRIO 2x?
[ECL] LATAM SOLO/DUO/TRIO 2x runs a procedural map of size 3,500 with seed 38219879; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [ECL] LATAM SOLO/DUO/TRIO 2x set, and what settings are in force?
According to its name, [ECL] LATAM SOLO/DUO/TRIO 2x runs 2x gather. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is [ECL] LATAM SOLO/DUO/TRIO 2x based in?
[ECL] LATAM SOLO/DUO/TRIO 2x gives South America as its location, using the SA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 179.9.30.52:28015.
On what Rust version does [ECL] LATAM SOLO/DUO/TRIO 2x operate?
Rust network protocol 2633 and build 163407 on Windows is what [ECL] LATAM SOLO/DUO/TRIO 2x uses. The protocol must match for you to join; Steam will update your game.
Does [ECL] LATAM SOLO/DUO/TRIO 2x stay up, and how reliable is its uptime?
Currently offline, [ECL] LATAM SOLO/DUO/TRIO 2x was last seen 33 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.
Wipes and resets
What is the wiping pattern on [ECL] LATAM SOLO/DUO/TRIO 2x?
Its tag guides the prediction, since [ECL] LATAM SOLO/DUO/TRIO 2x's record holds too few wipes to confirm a schedule. On Wednesday 4 November at 18:11 UTC the next wipe falls due. Counting back, the current world began 35 days 3 hours ago. The tags state that wipes happen weekly.
On [ECL] LATAM SOLO/DUO/TRIO 2x, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags [ECL] LATAM SOLO/DUO/TRIO 2x carries?
The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163407 (Build): Build number: 163407; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; SA (South America): South America is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [ECL] LATAM SOLO/DUO/TRIO 2x come up?
These themed Rust Data Lab lists carry [ECL] LATAM SOLO/DUO/TRIO 2x: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Player counts
What position does [ECL] LATAM SOLO/DUO/TRIO 2x hold among Rust servers?
[ECL] LATAM SOLO/DUO/TRIO 2x is #13,680 on seven-day player hours, #205 in South America, and in the top 61% of all ranked servers.
How full is [ECL] LATAM SOLO/DUO/TRIO 2x right now?
[ECL] LATAM SOLO/DUO/TRIO 2x is offline at the moment; the last sighting was 33 days 20 hours ago.
Connection
What steps get you onto [ECL] LATAM SOLO/DUO/TRIO 2x?
Open the console with F1 in Rust and type client.connect 179.9.30.52:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://empireofchile.tip4serv.com/.