Element card · group Vanilla · atomic number 15,281, its rank
TESTE SERVER
Offline SA 179.94.49.6:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers, top 90% in SA, and #520 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 11:17 UTC, in 5d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 8hTue 3 Nov, 11:17 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 12d 8hTue 10 Nov, 11:17 UTC
- 19d 8hTue 17 Nov, 11:17 UTC
- 26d 8hTue 24 Nov, 11:17 UTC
- 33d 8hTue 1 Dec, 11:17 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 40d 8hTue 8 Dec, 11:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:17 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TESTE SERVER?
A procedural map of size 3,450 with seed 1337 runs on TESTE SERVER, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
How is TESTE SERVER configured, and what rules apply?
No gather rate appears in the name of TESTE SERVER. The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts TESTE SERVER?
The SA tag is how TESTE SERVER lists itself, in South America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 179.94.49.6:28015.
On what Rust version does TESTE SERVER operate?
Rust network protocol 2634 and build 167781 on Windows is what TESTE SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TESTE SERVER stay up, and how reliable is its uptime?
Right now TESTE SERVER is offline, with its last appearance 15 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on TESTE SERVER, and at what time?
Following the tag is the best the prediction can do for TESTE SERVER, whose record holds too few wipes to confirm its schedule. The wipe after this one is due on Tuesday 3 November at 11:17 UTC. Counting back, the current world began 15 days 15 hours ago. Its tags carry a weekly wipe schedule.
On TESTE SERVER, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
Which meanings sit behind the tags on TESTE SERVER?
The game's server browser reads the tags TESTE SERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts3 (Group limit): No team may exceed 3; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; SA (South America): In the browser it sits under South America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does TESTE SERVER come up?
The Rust Data Lab lists that include TESTE SERVER are: Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Player numbers
How does TESTE SERVER compare with other servers in the rankings?
TESTE SERVER is #15,281 on seven-day player hours, #202 in South America, and in the top 71% of all ranked servers. The trio ranking puts it at #520.
What does the current player count on TESTE SERVER tell you?
The last recorded sighting of TESTE SERVER was 15 days 6 hours ago, and it is offline now.
How to join
How can you connect to TESTE SERVER?
You can connect by pressing F1 in Rust and entering client.connect 179.94.49.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.