Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h7 Sampled every 5 min

Element card · group Modded · atomic number 6,218, its rank

CrustyRaidSim test rig

Online 183.89.9.207:28125 checked 2h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,218top 28%
No wipesresets15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:58 UTC1d ago – – – 0
Mon 26 Oct, 09:09 UTC2d ago – – – 0
Mon 26 Oct, 08:06 UTC2d ago – – – 1
Mon 26 Oct, 06:18 UTC2d ago – – – 1
Sun 25 Oct, 15:56 UTC3d ago – – – 1
Sun 25 Oct, 14:53 UTC3d ago – – – 0
Sun 25 Oct, 14:47 UTC3d ago – – – 1
Sun 25 Oct, 14:14 UTC3d ago – – – 0
Sun 25 Oct, 14:08 UTC3d ago – – – 0
Sun 25 Oct, 13:58 UTC3d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ро РОССИЙСКИЙ ДЛЯ… 122
    РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 137 on average 122/ 300
  2. 2 Eu EU Hub 01 11
    EU Hub 01 EU · groups of 1000+ · 23 on average 11/ 3,300
  3. 3 Ra RaidLab 200
    RaidLab groups of 8+ · 19 on average 200/ 50
  4. 4 Ru 404 RUST /ДЛЯ … 4
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average 4/ 300
  5. 5 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50
  6. 6 As A Shockbyte Ru… 1
    A Shockbyte Rust Server groups of 8+ · 2 on average 1/ 40

Quick answers

from the figures on this page

Server setup

How is CrustyRaidSim test rig configured, and what rules apply?

The name of CrustyRaidSim test rig carries no gather rate. You get up to 32 players per group. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts CrustyRaidSim test rig?

No region is published by CrustyRaidSim test rig. Rust Data Lab shows a server's stated location, not a verified position of the machine. 183.89.9.207:28125 is the address it uses.

On what Rust version does CrustyRaidSim test rig operate?

Rust network protocol 2635 and build 168909 on Linux is what CrustyRaidSim test rig uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does CrustyRaidSim test rig stay up, and how reliable is its uptime?

At the moment, CrustyRaidSim test rig is online. It was online for 48 of 48 hours in the last 2 full days, which is 100% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipes and resets

When does CrustyRaidSim test rig wipe, and how often?

No wipe schedule exists for CrustyRaidSim test rig: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags CrustyRaidSim test rig carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts32 (Group limit): The team limit is 32; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list CrustyRaidSim test rig publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does CrustyRaidSim test rig come up?

The Rust Data Lab lists that include CrustyRaidSim test rig are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does CrustyRaidSim test rig compare with other servers in the rankings?

Player hours over the last week put CrustyRaidSim test rig at #6,218, inside the top 28% of ranked servers.

How many players does CrustyRaidSim test rig have at the moment?

Of 10 slots, 0 are taken on CrustyRaidSim test rig right now. The week's figures average 0 players and top out at 1. Over 48 hours, the highest average fell at 05:00 UTC, at 1 players.

How to join

How can you connect to CrustyRaidSim test rig?

In Rust, press F1 and enter client.connect 183.89.9.207:28125. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts32
Group limit The team limit is 32.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.