Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Vanilla · atomic number 16,757, its rank

In Rust We Trust

Offline NA 185.100.233.203:28015 checked 28d ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#16,757top 70% · #1679 in NA
Last wipe31d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on In Rust We Trust?

The map on In Rust We Trust is procedural, made by the game.

How is In Rust We Trust configured, and what rules apply?

Nothing in the name of In Rust We Trust gives a gather rate. Eight players per group is the limit, the game's default. Play runs as roleplay, roleplay rules, towns and jobs. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server facts

What region hosts In Rust We Trust?

With its NA tag, In Rust We Trust places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.100.233.203:28015.

Which Rust version is In Rust We Trust on?

Rust network protocol 2633 and build 165217 on Windows is what In Rust We Trust uses. The protocol must match for you to join; Steam will update your game.

Does In Rust We Trust stay up, and how reliable is its uptime?

Currently offline, In Rust We Trust was last seen 28 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe days

What is the wiping pattern on In Rust We Trust?

An estimate from the force wipe puts the next wipe on In Rust We Trust. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 31 days 9 hours ago. A monthly wipe schedule is what its tags publish.

Lists and tags

How should you read the tags on In Rust We Trust?

The game's server browser reads the tags In Rust We Trust publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^r (Roleplay): The server runs as roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does In Rust We Trust come up?

The Rust Data Lab lists that include In Rust We Trust are: Modded Rust servers, measured, Rust roleplay servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does In Rust We Trust hold among Rust servers?

Seven-day player hours place In Rust We Trust at #16,757 overall, #1,679 in North America and in the top 70% of ranked servers.

How many players does In Rust We Trust have at the moment?

In Rust We Trust is offline at the moment; the last sighting was 28 days 15 hours ago.

Getting on

What is the way to join In Rust We Trust?

You can connect by pressing F1 in Rust and entering client.connect 185.100.233.203:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,^r,NA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^r
Roleplay The server runs as roleplay.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.