Rust Data LabData lab · live
Live readings Servers11,709 Players55,398 Populated3,239 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Community · atomic number 14,983, its rank

123

Offline 185.133.61.9:28015 checked 26d ago

teams off hardcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,983top 66%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep25 Sep29 Sep2 Oct6 Oct9 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:50 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Re Reddit.com/r/P… 15
    Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average 15/ 200
  2. 2 Fa [EU] Facepunch… 4
    [EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average 4/ 400
  3. 3 Ru Rustopia.gg - … 2
    Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average 2/ 75
  4. 4 Fa [US East] Face… 3
    [US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average 3/ 400
  5. 5 Ru Rustafied.com … 6
    Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average 6/ 100
  6. 6 Ru Rusticated.com… 0
    Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average 0/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on 123?

The map on 123 is procedural, made by the game.

How is 123 configured, and what rules apply?

The name of 123 carries no gather rate. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts 123?

Nothing about a region is published by 123. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.133.61.9:28015.

What Rust version does 123 currently run?

Rust network protocol 2634 and build 166586 on Windows is what 123 uses. The protocol must match for you to join; Steam will update your game.

Does 123 stay up, and how reliable is its uptime?

123 is not online at the moment; the last sighting was 26 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.

Wipe days

When does 123 wipe, and how often?

The record holds too few of 123's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 21 hours ago.

What does a typical wipe day on 123 involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

How should you read the tags on 123?

The game's server browser reads the tags 123 publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): 10 is the slot count; ts0 (Group limit): Team play is disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 123 come up?

You will find 123 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Player numbers

What position does 123 hold among Rust servers?

The seven-day player-hours table has 123 at #14,983, in the top 66% of ranked servers.

What does the current player count on 123 tell you?

The last recorded sighting of 123 was 26 days 17 hours ago, and it is offline now.

Connection

What is the way to join 123?

Open the console with F1 in Rust and type client.connect 185.133.61.9:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp10
Max players 10 is the slot count.
ts0
Group limit Team play is disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.