Rust Data LabData lab · live
Live readings Servers11,637 Players32,155 Populated2,791 Fresh wipes · 3h71 Sampled every 5 min

Element card · group PvE · atomic number 7,130, its rank

CZ/SK Virtual-Life PVE

Online EU 185.180.2.48:28720 checked 7m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,130top 32% · #1997 in EU
Last wipe13d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:12 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Cz CZ/EU Farming … 0
    CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average 0/ 50
  2. 2 Br BroinRust [PVE… 2
    BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average 2/ 200
  3. 3 Fu Fury Rust #1 [… 0
    Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] EU · groups of 10+ · monthly · 2 on average 0/ 100
  4. 4 Хо Хомка RU PvE 1
    Хомка RU PvE EU · groups of 8+ · monthly · 1 on average 1/ 100
  5. 5 Br BroinRust [PVE… 3
    BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average 3/ 200
  6. 6 Pi PIGLAND V7 NOW… 0
    PIGLAND V7 NOWIPE/PVE/KIT Хрюшки EU · groups of 8+ · 2 on average 0/ 20

Quick answers

from the figures on this page

Settings and map

What map is in play on CZ/SK Virtual-Life PVE?

A procedural map of size 5,800 with seed 1411611456 runs on CZ/SK Virtual-Life PVE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on CZ/SK Virtual-Life PVE?

The name of CZ/SK Virtual-Life PVE carries no gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, no gathering: sandbox building. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does CZ/SK Virtual-Life PVE sit?

CZ/SK Virtual-Life PVE gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.180.2.48:28720.

What Rust version does CZ/SK Virtual-Life PVE currently run?

Rust network protocol 2635 and build 168909 on Linux is what CZ/SK Virtual-Life PVE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is CZ/SK Virtual-Life PVE for staying online?

CZ/SK Virtual-Life PVE is live as of now. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 11 October 2026.

How well does CZ/SK Virtual-Life PVE perform?

Server fps averaged 23 over the last 48 hours, with 19 as the lowest. Buildings, deployables and everything else in the world added up to as many as 70,653 entities. Memory use peaked at 3,745 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on CZ/SK Virtual-Life PVE, and at what time?

Wiping once a month with the force wipe is what CZ/SK Virtual-Life PVE does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 13 days 5 hours ago. A monthly wipe schedule is what its tags publish.

How does CZ/SK Virtual-Life PVE look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on CZ/SK Virtual-Life PVE?

gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^k (Build server): Base building and practice are the focus; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list CZ/SK Virtual-Life PVE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CZ/SK Virtual-Life PVE appear in?

These themed Rust Data Lab lists carry CZ/SK Virtual-Life PVE: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

What position does CZ/SK Virtual-Life PVE hold among Rust servers?

Seven-day player hours place CZ/SK Virtual-Life PVE at #7,130 overall, #1,997 in Europe and in the top 32% of ranked servers.

How many players does CZ/SK Virtual-Life PVE have at the moment?

Of 30 slots, 0 are taken on CZ/SK Virtual-Life PVE right now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 0 players.

How to join

What steps get you onto CZ/SK Virtual-Life PVE?

In Rust, press F1 and enter client.connect 185.180.2.48:28720. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp30
Max players It has 30 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^k
Build server Base building and practice are the focus.
^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.