Element card · group PvE · atomic number 7,130, its rank
CZ/SK Virtual-Life PVE
Online EU 185.180.2.48:28720 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:12 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CZ/SK Virtual-Life PVE?
A procedural map of size 5,800 with seed 1411611456 runs on CZ/SK Virtual-Life PVE, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
What settings and rules apply on CZ/SK Virtual-Life PVE?
The name of CZ/SK Virtual-Life PVE carries no gather rate. Eight players per group is the limit, the game's default. build & creative is the game mode, no gathering: sandbox building. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does CZ/SK Virtual-Life PVE sit?
CZ/SK Virtual-Life PVE gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 185.180.2.48:28720.
What Rust version does CZ/SK Virtual-Life PVE currently run?
Rust network protocol 2635 and build 168909 on Linux is what CZ/SK Virtual-Life PVE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is CZ/SK Virtual-Life PVE for staying online?
CZ/SK Virtual-Life PVE is live as of now. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 11 October 2026.
How well does CZ/SK Virtual-Life PVE perform?
Server fps averaged 23 over the last 48 hours, with 19 as the lowest. Buildings, deployables and everything else in the world added up to as many as 70,653 entities. Memory use peaked at 3,745 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on CZ/SK Virtual-Life PVE, and at what time?
Wiping once a month with the force wipe is what CZ/SK Virtual-Life PVE does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 13 days 5 hours ago. A monthly wipe schedule is what its tags publish.
How does CZ/SK Virtual-Life PVE look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on CZ/SK Virtual-Life PVE?
gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^k (Build server): Base building and practice are the focus; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list CZ/SK Virtual-Life PVE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CZ/SK Virtual-Life PVE appear in?
These themed Rust Data Lab lists carry CZ/SK Virtual-Life PVE: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does CZ/SK Virtual-Life PVE hold among Rust servers?
Seven-day player hours place CZ/SK Virtual-Life PVE at #7,130 overall, #1,997 in Europe and in the top 32% of ranked servers.
How many players does CZ/SK Virtual-Life PVE have at the moment?
Of 30 slots, 0 are taken on CZ/SK Virtual-Life PVE right now. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 12:00 UTC, at 0 players.
How to join
What steps get you onto CZ/SK Virtual-Life PVE?
In Rust, press F1 and enter client.connect 185.180.2.48:28720. Or click Launch Rust here to open Rust via Steam and connect automatically.
