Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 5,953, its rank

Rust Classic

Online 185.189.255.107:35100 checked 12m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 4
Rank · atomic number#5,953top 27%
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:18 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 221
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 221/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 27
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 145
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 75 on average 145/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 268
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average 268/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 447
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 447/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Classic?

Rust Classic runs a procedural map of size 4,300 with seed 2054865886; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rust Classic?

The name of Rust Classic carries no gather rate. Groups top out at 10 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rust Classic sit?

Nothing about a region is published by Rust Classic. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 185.189.255.107:35100 is the address it uses.

On what Rust version does Rust Classic operate?

Rust network protocol 2635 and build 168909 on Windows is what Rust Classic uses. The protocol must match for you to join; Steam will update your game.

How dependable is Rust Classic for staying online?

Rust Classic is live as of now. According to the uptime it reports, the last restart was about 19 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Rust Classic known for smooth running?

Server fps averaged 100 over the last 48 hours, with 84 as the lowest. Buildings, deployables and everything else in the world added up to as many as 105,529 entities. The highest memory usage was 4,422 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on Rust Classic, and at what time?

The only wipe on Rust Classic is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. Counting back, the current world began 27 days 21 hours ago. Its tags set out a wipe schedule of once a month.

On Rust Classic, what happens when wipe day arrives?

Recent wipes on average reached 6 players at their busiest. The latest wipe's peak fell 38 hours after it began.

Lists and tags

Which meanings sit behind the tags on Rust Classic?

gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It has 200 slots; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Rust Classic publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Classic come up?

The Rust Data Lab lists that include Rust Classic are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Rust Classic hold among Rust servers?

Rust Classic sits at #5,953 for seven-day player hours, placing it in the top 27% of ranked servers.

What does the current player count on Rust Classic tell you?

Rust Classic currently shows 0 players across 200 slots. Averaged over the past week: 0 players, peaking at 4. Over 48 hours, the highest average fell at 11:00 UTC, at 3 players.

How to join

How can you connect to Rust Classic?

In Rust, press F1 and enter client.connect 185.189.255.107:35100. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players It has 200 slots.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.