Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 14,273, its rank

Altrust #1

Online 185.189.255.110:35200 checked 12m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,273top 64%
Last wipe6d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
020040060080016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:16 UTC6d ago 0 – running 0
Tue 20 Oct, 22:10 UTC8d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  2. 2 Ru 404 RUST 2Х|ДЛ… 249
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average 249/ 700
  3. 3 Ru 404 RUST 2Х|ДЛ… 27
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 27/ 1,000
  4. 4 Ru 404 RUST 2Х|ДЛ… 118
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 74 on average 118/ 1,000
  5. 5 Ru 404 RUST 2Х|ДЛ… 352
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 68 on average 352/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 431
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 66 on average 431/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Altrust #1?

A procedural map of size 3,000 with seed 1337 runs on Altrust #1, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Altrust #1 set, and what settings are in force?

No gather rate appears in the name of Altrust #1. Groups top out at 10 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Altrust #1 sit?

There is no region on record for Altrust #1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.189.255.110:35200 is the address it uses.

Which Rust version is Altrust #1 on?

Rust network protocol 2635 and build 168909 on Windows is what Altrust #1 uses. The protocol must match for you to join; Steam will update your game.

How reliably does Altrust #1 stay online?

Right now, Altrust #1 is reachable. The uptime it reports suggests it restarted roughly 3 days 22 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Does Altrust #1 hold a steady performance?

In the last 48 hours, it averaged 382 server fps, with a low of 289. Buildings, deployables and everything else in the world added up to as many as 45,847 entities. The highest memory usage was 3,275 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Altrust #1 wipe, and how often?

Wiping once a month with the force wipe is what Altrust #1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 6 days 18 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

How does Altrust #1 look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Altrust #1 carries?

The game's server browser reads the tags Altrust #1 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Altrust #1 come up?

These themed Rust Data Lab lists carry Altrust #1: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Altrust #1 place?

Altrust #1 sits at #14,273 for seven-day player hours, placing it in the top 64% of ranked servers.

How many players does Altrust #1 have at the moment?

At the moment Altrust #1 has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1.

Connection

What is the way to join Altrust #1?

You can connect by pressing F1 in Rust and entering client.connect 185.189.255.110:35200, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts10
Group limit Teams cap at 10 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.