Element card · group Vanilla · atomic number 836, its rank
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online EU 185.189.255.110:35300 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 08:06 UTC, in 18h. Every 47 hours · medium confidence
Coming wipes
- 18hFri 30 Oct, 08:06 UTC
- 2d 17hSun 1 Nov, 07:14 UTC
- 4d 16hTue 3 Nov, 06:21 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 8d 14hSat 7 Nov, 04:36 UTC
- 10d 13hMon 9 Nov, 03:44 UTC
- 12d 12hWed 11 Nov, 02:51 UTC
- 14d 11hFri 13 Nov, 01:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:59 UTC1d ago | – | – | running | 6 |
| Mon 26 Oct, 10:09 UTC3d ago | 33 | – | 2 days | 9 |
| Sat 24 Oct, 09:03 UTC5d ago | 40 | halved by day 1 | 2 days | 13 |
| Thu 22 Oct, 09:56 UTC7d ago | 47 | halved by day 1 | 2 days | 9 |
| Tue 20 Oct, 08:57 UTC9d ago | 32 | held half | 2 days | 5 |
| Sun 18 Oct, 08:57 UTC11d ago | 38 | held half | 2 days | 8 |
| Fri 16 Oct, 08:58 UTC13d ago | 38 | held half | 2 days | 11 |
| Wed 14 Oct, 08:59 UTC15d ago | 35 | halved by day 1 | 2 days | 5 |
| Mon 12 Oct, 08:58 UTC17d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 08:57 UTC19d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 08:57 UTC21d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 08:56 UTC23d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 08:57 UTC25d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 08:56 UTC27d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 08:56 UTC29d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 08:58 UTC31d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 08:58 UTC33d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 08:58 UTC35d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 08:58 UTC37d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 08:56 UTC39d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
A procedural map of size 1,000 with seed 495277566 runs on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: CHOYKA MAPS.
How is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea configured, and what rules apply?
According to its name, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs 2x gather. You get up to 2 players per group (duo). Play runs as battlefield, quick PvP, kits and high rates included. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
Server facts
Which location is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea based in?
With its EU tag, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 185.189.255.110:35300.
On what Rust version does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea operate?
Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea uses. The protocol must match for you to join; Steam will update your game.
Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stay up, and how reliable is its uptime?
At the moment, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is online. The uptime it reports suggests it restarted roughly 11 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea known for smooth running?
In the last 48 hours, it averaged 476 server fps, with a low of 339. The entity count reached 10,132, including buildings, deployables and all other world items. The highest memory usage was 1,633 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
How often does a wipe happen on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and at what time?
Lately the gap between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has averaged about 2 days. The wipe after this one is due on Friday 30 October at 08:06 UTC. 29 hours ago the current world was made. The tags state that wipes happen weekly.
How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea look on the day of a wipe?
At their busiest, recent wipes averaged 40 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 1 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
These are the tags CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts2 (Group limit): No team may exceed 2; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear in?
These themed Rust Data Lab lists carry CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: 2x gather rate servers, Duo Rust servers, EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Population
What position does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold among Rust servers?
Player hours for the past seven days give CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea #836, #373 in Europe, and a place in the top 4% of ranked servers. In the duo category it ranks #69.
How full is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now?
At the moment CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has 15 of its 50 slots filled. Averaged over the past week: 12 players, peaking at 47. The busiest point in the last 48 hours came at 14:00 UTC, averaging 34 players.
Getting on
What steps get you onto CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
In Rust, press F1 and enter client.connect 185.189.255.110:35300. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://choyka.gamestores.app/#/app/store/.
