Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Modded · atomic number 67, its rank

Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10

Online 185.207.214.27:20000 checked 10m ago

2x weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 534/ 600 89% full Filling
7-day average172peak 589
Rank · atomic number#67top 0.3%
Last wipe1d agoweekly schedule
Next wipe5d 15hMon 2 Nov, 10:05 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
020040060080019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:05 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 10:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 10:05 UTC, in 5d 15h. Every Monday at 10:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak415players, last three wipes
crowd held20%else halves by day 4

Coming wipes

  1. 5d 15hMon 2 Nov, 10:05 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 15hMon 9 Nov, 10:05 UTC
  4. 19d 15hMon 16 Nov, 10:05 UTC
  5. 26d 15hMon 23 Nov, 10:05 UTC
  6. 33d 15hMon 30 Nov, 10:05 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 15hMon 7 Dec, 10:05 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 387, 28 hours in, with 67 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:05 UTC1d ago – – running 49
Mon 19 Oct, 10:01 UTC8d ago 387+67 queue halved by day 5 7 days 22
Mon 12 Oct, 10:02 UTC15d ago 429+68 queue halved by day 4 7 days 14
Mon 5 Oct, 10:02 UTC22d ago 428+69 queue halved by day 4 7 days 304
Mon 28 Sep, 10:01 UTC29d ago 407+66 queue held half 7 days 17
Mon 21 Sep, 10:01 UTC36d ago 492+70 queue halved by day 4 7 days 16
Mon 14 Sep, 10:01 UTC43d ago 455+68 queue halved by day 5 7 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Mi MIRAGE RUST | … 549
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 288 on average 549/ 1,000
  2. 2 Mi MIRAGE RUST | … 87
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 265 on average 87/ 500
  3. 3 Ро РОССИЯ / КЛАСС… 165
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10) EU · groups of 12+ · 2x · weekly · 214 on average 165/ 200
  4. 4 Va VANILLA x2 | G… 56
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 125 on average 56/ 150
  5. 5 Ma MAIN | x2 | FU… 54
    MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x EU · groups of 18+ · 2x · weekly · 122 on average 54/ 200
  6. 6 Bl Blood Rust - B… 144
    Blood Rust - Black [nolimit, x2] EU · groups of 100+ · 2x · weekly · 115 on average 144/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10?

A procedural map of size 4,000 with seed 1337 runs on Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Baйп был 1д нaзaд.

What settings and rules apply on Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10?

Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 carries a 2x gather rate, as its name states. Group size is capped at 300 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 sit?

Going by its name rather than a tag, Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 185.207.214.27:20000.

What Rust version does Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 currently run?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 uses. The protocol must match for you to join; Steam will update your game.

Does Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 stay up, and how reliable is its uptime?

Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 is live as of now. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 known for smooth running?

In the last 48 hours, it averaged 42 server fps, with a low of 18. Buildings, deployables and everything else in the world added up to as many as 445,364 entities. Memory use peaked at 12,995 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 wipe, and how often?

Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 runs on a wipe rhythm of every Monday at 10:05 UTC. The wipe after this one is due on Monday 2 November at 10:05 UTC. The world it is running now dates from 32 hours ago. Its tags carry a weekly wipe schedule.

What does a typical wipe day on Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 involve?

Averaged across its recent wipes, the busiest point drew 415 players. 28 hours after the latest wipe the crowd peaked, and a further 67 waited in the queue. Half that peak was held until the next wipe in 20% of recent wipes. The crowd fell below half by day 4 when it didn't hold.

Where it appears

What should you understand from the tags Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 carries?

These are the tags Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp600 (Max players): It has 600 slots; ts300 (Group limit): The team limit is 300; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; jp12 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 come up?

You will find Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Whose server is Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10?

35 other servers we track publish a magicrust.gg hostname as well, which makes one operator the likely runner of them and Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10.

Player counts

How does Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 compare with other servers in the rankings?

Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 sits at #67 for seven-day player hours, placing it in the top 0.3% of ranked servers.

What does the current player count on Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 tell you?

Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10 currently shows 534 players across 600 slots. Averaged over the past week: 172 players, peaking at 589. Peak time in the past 48 hours: 12:00 UTC, when the average was 583 players.

How to join

How can you connect to Magic Rust #15 — Modded 2x (No limit) | Baйп 26.10?

Open the console with F1 in Rust and type client.connect 185.207.214.27:20000. The Launch Rust button on this page does the same job through Steam. For more, visit https://magicrust.gg/serv15.

Server tags

what each one means

Published as mp600,ptrak,jp12,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp600
Max players It has 600 slots.
ts300
Group limit The team limit is 300.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

jp12
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.