Element card · group Modded · atomic number 12,872, its rank
104KA ToP Mod
Online 185.189.255.162:35400 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:19 UTC12d ago | 3 | – | running | 0 |
| Thu 15 Oct, 13:03 UTC14d ago | 2 | held half | 2.3 days | 0 |
| Thu 1 Oct, 11:58 UTC28d ago | 146+26 queue | – | 14 days | 67 |
| Wed 30 Sep, 11:58 UTC29d ago | 147+26 queue | – | 1 days | 69 |
| Tue 29 Sep, 11:58 UTC30d ago | 147+20 queue | – | 1 days | 73 |
| Mon 28 Sep, 11:58 UTC31d ago | 147+19 queue | – | 1 days | 53 |
| Sun 27 Sep, 12:02 UTC32d ago | 147+26 queue | – | 1 days | 126 |
| Sat 26 Sep, 11:58 UTC33d ago | 147+26 queue | – | 1 days | 120 |
| Fri 25 Sep, 11:58 UTC34d ago | 147+18 queue | – | 1 days | 71 |
| Thu 24 Sep, 11:58 UTC35d ago | 145+7 queue | – | 1 days | 59 |
| Wed 23 Sep, 11:58 UTC36d ago | 147+17 queue | – | 1 days | 50 |
| Tue 22 Sep, 11:58 UTC37d ago | 147+17 queue | – | 1 days | 60 |
| Mon 21 Sep, 11:58 UTC38d ago | 146+11 queue | – | 1 days | 73 |
| Sun 20 Sep, 11:58 UTC39d ago | 147+29 queue | – | 1 days | 51 |
| Sat 19 Sep, 11:58 UTC40d ago | 148+29 queue | – | 1 days | 102 |
| Fri 18 Sep, 11:58 UTC41d ago | 148+18 queue | – | 1 days | 56 |
| Thu 17 Sep, 11:58 UTC42d ago | 147+14 queue | – | 1 days | 56 |
| Wed 16 Sep, 11:58 UTC43d ago | 147+14 queue | – | 1 days | 31 |
| Tue 15 Sep, 11:58 UTC44d ago | 142 | – | 1 days | 133 |
| Mon 14 Sep, 11:58 UTC45d ago | 142 | – | 1 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on 104KA ToP Mod?
104KA ToP Mod runs a procedural map of size 4,000 with seed 290843; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has 104KA ToP Mod set, and what settings are in force?
Nothing in the name of 104KA ToP Mod gives a gather rate. Group size is capped at 5 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is 104KA ToP Mod based in?
No region is published by 104KA ToP Mod. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 185.189.255.162:35400 is the address it uses.
On what Rust version does 104KA ToP Mod operate?
Rust network protocol 2634 and build 167781 on Windows is what 104KA ToP Mod uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does 104KA ToP Mod stay up, and how reliable is its uptime?
Right now, 104KA ToP Mod is reachable. About 10 days 6 hours ago is when it last restarted, based on its uptime. It was online for 143 of 168 hours in the last 7 full days, which is 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does 104KA ToP Mod perform?
In the last 48 hours, it averaged 92 server fps, with a low of 79. The maximum entity count was 93,750, covering buildings, deployables and all else in the world. Up to 4,589 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on 104KA ToP Mod, and at what time?
Once a month is all 104KA ToP Mod wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 12 days 3 hours ago. A monthly wipe schedule is what its tags publish.
What does a typical wipe day on 104KA ToP Mod involve?
Recent wipes on average reached 50 players at their busiest. Peak numbers on the latest wipe came 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Tags, lists
What should you understand from the tags 104KA ToP Mod carries?
These are the tags 104KA ToP Mod makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Player slots: 200; ts5 (Group limit): Teams cap at 5 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does 104KA ToP Mod appear in?
The Rust Data Lab lists that include 104KA ToP Mod are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does 104KA ToP Mod place?
104KA ToP Mod sits at #12,872 for seven-day player hours, placing it in the top 58% of ranked servers.
How many players does 104KA ToP Mod have at the moment?
104KA ToP Mod currently shows 0 players across 200 slots. A seven-day sample gives 0 players on average and 1 at the top.
Getting on
What steps get you onto 104KA ToP Mod?
In Rust, press F1 and enter client.connect 185.189.255.162:35400. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://game.104ka.ru.