Rust Data LabData lab · live
Live readings Servers11,829 Players74,965 Populated3,733 Fresh wipes · 3h252 Sampled every 5 min

Element card · group Modded · atomic number 6,578, its rank

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG

Online EU 185.189.255.18:35000 checked 8m ago

biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 3
Rank · atomic number#6,578top 30% · #1935 in EU
Last wipe20d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap4.1 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 21d 1hThu 19 Nov, 16:08 UTC
  3. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC20d ago 5 – running 1
Sun 4 Oct, 14:41 UTC24d ago 9 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ch ChillLand [CZ/… 2
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  2. 2 Bl [EU] BLACKTIDE… 0
    [EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1 EU · groups of 8+ · 1000x · biweekly · 1 on average 0/ 50
  3. 3 Ad ADRENALIN Rust… 3
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  4. 4 Ru RUSTBURG.GG #1… 264
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  5. 5 Co CoolingLine #1… 159
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 63 on average 159/ 185
  6. 6 Az AZARUST#1 [ X5… 21
    AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10 EU · groups of 50+ · 5x · 12 on average 21/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

A procedural map of size 3,250 with seed 1844192820 runs on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG configured, and what rules apply?

The name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG carries no gather rate. Groups top out at 200 players. battlefield is the game mode, kits and high rates for fast PvP. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

With its EU tag, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 185.189.255.18:35000.

What Rust version does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG currently run?

On Windows, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG stay up, and how reliable is its uptime?

Right now, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is reachable. The uptime it reports suggests it restarted roughly 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG known for smooth running?

Server fps averaged 59 over the last 48 hours, with 20 as the lowest. The maximum entity count was 64,273, covering buildings, deployables and all else in the world. The highest memory usage was 2,328 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG wipe, and how often?

Its tag guides the prediction, since RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's record holds too few wipes to confirm a schedule. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 20 days 21 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

How does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG look on the day of a wipe?

Recent wipes on average reached 7 players at their busiest. The latest wipe's peak fell 47 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 3.

Where it appears

Which meanings sit behind the tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

These are the tags RUST WAY HARD | PVP | PVE | ZOMBIE | RPG makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It has 200 slots; ts200 (Group limit): No team may exceed 200; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG appear in?

The Rust Data Lab lists that include RUST WAY HARD | PVP | PVE | ZOMBIE | RPG are: EU Rust servers, measured, Modded Rust servers, measured, Battlefield servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Whose server is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

3 other servers we track publish a rust-way.ru hostname as well, which makes one operator the likely runner of them and RUST WAY HARD | PVP | PVE | ZOMBIE | RPG.

Player counts

Against other Rust servers, where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG place?

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is #6,578 on seven-day player hours, #1,935 in Europe, and in the top 30% of all ranked servers.

How full is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG right now?

Of 200 slots, 0 are taken on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG right now. The week's figures average 0 players and top out at 3. Over 48 hours, the highest average fell at 10:00 UTC, at 2 players.

How to join

What steps get you onto RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

You can connect by pressing F1 in Rust and entering client.connect 185.189.255.18:35000, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit http://rust-way.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^i,EU,gmvanilla,cs168909,ts200,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players It has 200 slots.
ts200
Group limit No team may exceed 200.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.