Rust Data LabData lab · live
Live readings Servers11,880 Players96,316 Populated4,103 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Vanilla · atomic number 1,099, its rank

BOUNTY WAY | RUST WAY | x2

Online EU 185.207.214.98:35010 checked 10m ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 448/ 600 75% full Filling
7-day average8peak 533
Rank · atomic number#1,099top 5% · #453 in EU
Last wipe4h agoweekly schedule
Next wipe6d 19hTue 3 Nov, 13:46 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
020040060080019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 13:46 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 13:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 13:46 UTC, in 6d 19h. Every Tuesday at 13:46 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak387players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 6d 19hTue 3 Nov, 13:46 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 19hTue 10 Nov, 13:46 UTC
  4. 20d 19hTue 17 Nov, 13:46 UTC
  5. 27d 19hTue 24 Nov, 13:46 UTC
  6. 34d 19hTue 1 Dec, 13:46 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 41d 19hTue 8 Dec, 13:46 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctTue 29 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 285, 4 hours in, with 4 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:46 UTC4h ago – – running 0
Tue 13 Oct, 13:04 UTC14d ago 285+4 queue – – 0
Tue 6 Oct, 13:20 UTC21d ago 408 halved by day 2 7 days 5
Tue 29 Sep, 12:47 UTC28d ago 468 halved by day 1 7 days 0
Tue 22 Sep, 12:51 UTC35d ago 353 halved by day 1 7 days 1
Tue 22 Sep, 00:15 UTC35d ago 353 – 0.5 days 0
Tue 15 Sep, 12:43 UTC42d ago 399 halved by day 2 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 40
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average 40/ 100
  2. 2 Mi MIRAGE RUST | … 549
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 288 on average 549/ 1,000
  3. 3 Mi MIRAGE RUST | … 87
    MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 EU · groups of 300+ · 2x · weekly · 265 on average 87/ 500
  4. 4 Ma Magic Rust #14… 341
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 258 on average 341/ 420
  5. 5 Ро РОССИЯ / КЛАСС… 165
    РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10) EU · groups of 12+ · 2x · weekly · 214 on average 165/ 200
  6. 6 Va VANILLA x2 | G… 56
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 125 on average 56/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on BOUNTY WAY | RUST WAY | x2?

A procedural map of size 3,750 with seed 866870124 runs on BOUNTY WAY | RUST WAY | x2, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has BOUNTY WAY | RUST WAY | x2 set, and what settings are in force?

The name says it: gather runs at 2x on BOUNTY WAY | RUST WAY | x2. Group size is capped at 100 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

Which location is BOUNTY WAY | RUST WAY | x2 based in?

BOUNTY WAY | RUST WAY | x2 gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 185.207.214.98:35010.

Which Rust version is BOUNTY WAY | RUST WAY | x2 on?

On Windows, BOUNTY WAY | RUST WAY | x2 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is BOUNTY WAY | RUST WAY | x2 for staying online?

Right now, BOUNTY WAY | RUST WAY | x2 is reachable. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does BOUNTY WAY | RUST WAY | x2 perform?

The last 48 hours show an average of 29 server fps and a minimum of 1. The entity count reached 134,944, including buildings, deployables and all other world items. Up to 3,572 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on BOUNTY WAY | RUST WAY | x2, and at what time?

The wipe rhythm for BOUNTY WAY | RUST WAY | x2 is every Tuesday at 13:46 UTC. Due next on Tuesday 3 November at 13:46 UTC is its wipe. Counting back, the current world began 4 hours ago. Its tags carry a weekly wipe schedule.

How does BOUNTY WAY | RUST WAY | x2 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 387 players. 4 hours after the latest wipe the crowd peaked, and a further 4 waited in the queue. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.5.

Lists and tags

Which meanings sit behind the tags on BOUNTY WAY | RUST WAY | x2?

gmrust (Game mode): Standard Rust survival is the game here; mp600 (Max players): It has 600 slots; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list BOUNTY WAY | RUST WAY | x2 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does BOUNTY WAY | RUST WAY | x2 appear in?

You will find BOUNTY WAY | RUST WAY | x2 on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200.

Who operates BOUNTY WAY | RUST WAY | x2?

The rust-way.ru hostname BOUNTY WAY | RUST WAY | x2 publishes also appears on 3 other servers we track, so the same operator most likely runs them.

Player numbers

How does BOUNTY WAY | RUST WAY | x2 compare with other servers in the rankings?

Player hours for the past seven days give BOUNTY WAY | RUST WAY | x2 #1,099, #453 in Europe, and a place in the top 5% of ranked servers.

What does the current player count on BOUNTY WAY | RUST WAY | x2 tell you?

Of 600 slots, 448 are taken on BOUNTY WAY | RUST WAY | x2 right now. Averaged over the past week: 8 players, peaking at 533. Peak time in the past 48 hours: 16:00 UTC, when the average was 507 players.

Connection

What is the way to join BOUNTY WAY | RUST WAY | x2?

In Rust, press F1 and enter client.connect 185.207.214.98:35010. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rust-way.ru/.

Server tags

what each one means

Published as mp600,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp600
Max players It has 600 slots.
ts100
Group limit No team may exceed 100.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.