Rust Data LabData lab · live
Live readings Servers11,786 Players66,925 Populated3,511 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Modded · atomic number 4,678, its rank

only us

Online 185.189.255.19:35200 checked 11m ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,678top 21%
Last wipe13d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5213:0020:0013:0021:0004:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0020:0013:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:11 UTC13d ago 2 – running 0
Wed 14 Oct, 19:27 UTC14d ago 2 – 0.8 days 0
Thu 17 Sep, 10:26 UTC42d ago 1 halved by day 1 27.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 He Hempville 420 … 1
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 1/ 90
  3. 3 Ma Made in Quebec… 6
    Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 6/ 1,000
  4. 4 Te Testing Grounds 1
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  5. 5 Ap Apocrypha-Linu… 2
    Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 2/ 50
  6. 6 Ex [US] Exile PvE… 0
    [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on only us?

A procedural map of size 2,000 with seed 6738 runs on only us, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has only us set, and what settings are in force?

The name of only us carries no gather rate. Groups top out at 10 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts only us?

No region tag is published by only us; its name, though, points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.189.255.19:35200.

Which Rust version is only us on?

Rust network protocol 2635 and build 168909 on Windows is what only us uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is only us for staying online?

only us is live as of now. About 21 hours ago is when it last restarted, based on its uptime. It was online for 120 of 168 hours in the last 7 full days, which is 71% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does only us hold a steady performance?

The last 48 hours show an average of 245 server fps and a minimum of 77. The maximum entity count was 19,568, covering buildings, deployables and all else in the world. Memory use peaked at 1,595 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on only us?

Once a month is all only us wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 13 days 18 hours ago. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on only us involve?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on only us?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Player slots: 50; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list only us publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does only us come up?

The Rust Data Lab lists that include only us are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How does only us compare with other servers in the rankings?

The seven-day player-hours table has only us at #4,678, in the top 21% of ranked servers.

How many players does only us have at the moment?

At the moment only us has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 13:00 UTC, averaging 2 players.

How to join

What steps get you onto only us?

In Rust, press F1 and enter client.connect 185.189.255.19:35200. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustmaps.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Player slots: 50.
ts10
Group limit No team may exceed 10.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.