Element card · group Modded · atomic number 14,522, its rank
Tatarstan Bugulma
Offline 185.189.255.19:35700 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:12 UTC26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 10:27 UTC31d ago | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Tatarstan Bugulma?
Tatarstan Bugulma runs a procedural map of size 3,600 with seed 2147483647; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Tatarstan Bugulma?
The name of Tatarstan Bugulma carries no gather rate. Groups top out at 10 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Tatarstan Bugulma based in?
There is no region on record for Tatarstan Bugulma. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 185.189.255.19:35700.
Which Rust version is Tatarstan Bugulma on?
Rust network protocol 2635 and build 168909 on Windows is what Tatarstan Bugulma uses. The protocol must match for you to join; Steam will update your game.
How dependable is Tatarstan Bugulma for staying online?
Currently offline, Tatarstan Bugulma was last seen 22 hours ago. About 21 hours ago is when it last restarted, based on its uptime. It was online for 165 of 168 hours in the last 7 full days, which is 98% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Does Tatarstan Bugulma hold a steady performance?
The last 48 hours show an average of 44 server fps and a minimum of 35. The entity count reached 80,619, including buildings, deployables and all other world items. Memory use peaked at 2,327 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on Tatarstan Bugulma, and at what time?
Once a month is all Tatarstan Bugulma wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 14 hours ago. Its tags set out a wipe schedule of once a month.
What does a typical wipe day on Tatarstan Bugulma involve?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 11 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Tags, lists
What should you understand from the tags Tatarstan Bugulma carries?
The game's server browser reads the tags Tatarstan Bugulma publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Tatarstan Bugulma come up?
The Rust Data Lab lists that include Tatarstan Bugulma are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
How does Tatarstan Bugulma compare with other servers in the rankings?
Tatarstan Bugulma sits at #14,522 for seven-day player hours, placing it in the top 65% of ranked servers.
How full is Tatarstan Bugulma right now?
Tatarstan Bugulma is offline at the moment; the last sighting was 22 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join Tatarstan Bugulma?
In Rust, press F1 and enter client.connect 185.189.255.19:35700. Or click Launch Rust here to open Rust via Steam and connect automatically.
